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  #1  
Old 07-01-2009, 11:44 AM
eqwarrior
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Quote:
Originally Posted by ChaosSlayerZ View Post
there should be a Rule controling npc chance to hit, which by default set to something like 65%, make it lower - like 55%

other than that - you would have to lower npc max dmg

update npc_types set maxdmg=maxdmg*0.8; - will reduce npc dmg by 20% for all npcs
Is this what you were talking about? Cause I don't see any hit chance for NPC's.

"0 Combat:BaseHitChance 69 notation"

I'll make that lower and see if it helps. Does that affect players and npcs? Is there something just to affect NPCs?
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  #2  
Old 07-01-2009, 11:51 AM
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ChaosSlayerZ
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Originally Posted by eqwarrior View Post
Is this what you were talking about? Cause I don't see any hit chance for NPC's.

"0 Combat:BaseHitChance 69 notation"

I'll make that lower and see if it helps. Does that affect players and npcs? Is there something just to affect NPCs?
that one affects players. there should be one just for npcs.. i will look what it should be.
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  #3  
Old 07-01-2009, 11:57 AM
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ok apparently i was mistanken, or npc rule was removed.

so just work with maxdmg then
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  #4  
Old 07-01-2009, 12:13 PM
eqwarrior
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Thanks for quick reply.

I wish there was a list of ALL rule values with a description for each one, so we know which rules are still working and what they do. I saw a wiki but it was not complete.
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  #5  
Old 07-01-2009, 12:20 PM
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Originally Posted by eqwarrior View Post
Thanks for quick reply.

I wish there was a list of ALL rule values with a description for each one, so we know which rules are still working and what they do. I saw a wiki but it was not complete.
oh I was telling that to devs for the last year
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  #6  
Old 07-01-2009, 12:27 PM
eqwarrior
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sad face :(
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  #7  
Old 07-01-2009, 12:50 PM
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yeah for example I have opened up rule.h file and found a whole bunch of rules dealing with mobs cons of blue, white and yellow which were NEVER even mentioned in server changelog file, and no explanation on what they do.

Ans till trying to get devs to confess how does Combat:AgiHitFactor works and what its values mean.
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