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Old 07-02-2009, 10:38 PM
Shendare
Dragon
 
Join Date: Apr 2009
Location: California
Posts: 814
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[insert tire screech sound effect]

UPDATE: SoF clients DO use the start_zones table.

What the server does is take the new character's race, class, and deity, as well as the ZoneID of their choice in the start zone drop-down list, and looks for a match in start_zones.

If it finds a record with the specified race, class, deity, and zone, it starts the character in the specified zone at the coords in the record.

If it doesn't find a match, it simply starts them in a default spot in Crescent Reach as a fallback.

So, you can add a record to start_zones for each race/class/deity and zoneid 394 to have different race/class/deity combinations start in different areas of Crescent Reach if the player leaves the zone selection drop-down at the default of Crescent Reach.

File: worlddb.cpp (Line 429), Rev 742
Code:
bool WorldDatabase::GetStartZoneSoF(PlayerProfile_Struct* in_pp, CharCreate_Struct* in_cc)
{

	// SoF doesn't send the player_choice field in character creation, it now sends the real zoneID instead.
	//
	// For SoF, search for an entry in start_zones with a matching zone_id, class, race and deity.
	//
	// For now, if no row matching row is found, send them to Crescent Reach, as that is probably the most likely
	// reason for no match being found.
	//
	char errbuf[MYSQL_ERRMSG_SIZE];
	char *query = 0;
	MYSQL_RES *result;
	MYSQL_ROW row = 0;
	int rows;

	if(!in_pp || !in_cc)
		return false;

	in_pp->x = in_pp->y = in_pp->z = in_pp->zone_id = 0;
	in_pp->binds[0].x = in_pp->binds[0].y = in_pp->binds[0].z = in_pp->binds[0].zoneId = 0;

	RunQuery
	(
		query,
		MakeAnyLenString
		(
			&query,
			"SELECT x,y,z,bind_id FROM start_zones "
			"WHERE zone_id=%i AND player_class=%i "
			"AND player_deity=%i AND player_race=%i",
			in_cc->start_zone,
			in_cc->class_,
			in_cc->deity,
			in_cc->race
		),
		errbuf,
		&result
	);
	LogFile->write(EQEMuLog::Status, "SoF Start zone query: %s\n", query);
	_log(WORLD__CLIENT_TRACE, "SoF Start zone query: %s\n", query);
	safe_delete_array(query); 
	
	if((rows = mysql_num_rows(result)) > 0)
		row = mysql_fetch_row(result);
	
	if(row)
	{         
		LogFile->write(EQEMuLog::Status, "Found starting location in start_zones");
		in_pp->x = atof(row[0]); 
		in_pp->y = atof(row[1]); 
		in_pp->z = atof(row[2]); 
		in_pp->zone_id = in_cc->start_zone;
		in_pp->binds[0].zoneId = atoi(row[4]); 
	} 
	else
	{
		printf("No start_zones entry in database, using defaults\n");

		if(in_cc->start_zone == RuleI(World, TutorialZoneID))
			in_pp->zone_id = in_cc->start_zone;
		else {
			in_pp->x = in_pp->binds[0].x = -51;
			in_pp->y = in_pp->binds[0].y = -20;
			in_pp->z = in_pp->binds[0].z = 0.79;
			in_pp->zone_id = in_pp->binds[0].zoneId = 394; // Crescent Reach.
		}

	}

	if(in_pp->x == 0 && in_pp->y == 0 && in_pp->z == 0)
		database.GetSafePoints(in_pp->zone_id, &in_pp->x, &in_pp->y, &in_pp->z);

	if(in_pp->binds[0].x == 0 && in_pp->binds[0].y == 0 && in_pp->binds[0].z == 0)
		database.GetSafePoints(in_pp->binds[0].zoneId, &in_pp->binds[0].x, &in_pp->binds[0].y, &in_pp->binds[0].z);
	if(result) 
		mysql_free_result(result);	
	return true;
}
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