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Development::Database/World Building World Building forum, dedicated to the EQEmu MySQL Database. Post partial/complete databases for spawns, items, etc.

 
 
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Old 07-12-2009, 12:51 PM
Shendare
Dragon
 
Join Date: Apr 2009
Location: California
Posts: 814
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The particular tent I used isn't global. I had to add an entry in felwithea_assets.txt to pull in the models from live_event_objects.eqg.

To know what models are available globally, make a list of the files referenced in your EQClient\Resources\GlobalLoad.txt file.

Then check those files in the Model Inventory I linked to earlier, and any model names in that file's entry will be available globally.

http://www.jondjackson.net/eq/emu/fi...lInventory.zip

You can search the above inventory file for non-global objects available in your particular zone by searching for ZoneNick_obj.s3d or ZoneNick.eqg. The available model names will all be listed there. For guka, for example, I see a model called GUKDOOR700 that looks promising, as well as GUKMETGATE700 and GUKMETGATE701.

I have not found any global door objects via a quick skim of the global model files. However, you can easily add objects from other zones using the ZoneNick_assets.txt feature. Note that this is a client change that has to be done on each client that's going to be playing on your server.
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