There is no easy way to "fix" the MQ2 "problem"
and yes, anything that is done client side can be exploited
as far as I know, there are no dmg hacks for MQ2
Some odd things that can be hacked are safe fall, falling damage, encumbrance, vision (ultra vision etc), equipping items you can't and using their clickies etc (believe EQEmu code has pretty good protection against this, as in it reports it accurately), invis, sneak
Warping there isn't really a way to fix this, best thing to combat this is checking for change in loc, which the code is already doing, but it generates false positives :/
but of course this can be prevented by forcing the user to run an app on their computer like bane of life plans on doing
MQ2 is mainly a huge problem for PVP, which I understand completely, PVE it only adds problems from the active hacks, mostly
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