Go Back   EQEmulator Home > EQEmulator Forums > General > General::Server Discussion

General::Server Discussion Discussion about emulator servers.
Do not post support topics here.

Reply
 
Thread Tools Display Modes
  #1  
Old 08-24-2009, 10:14 PM
sasaluge
Sarnak
 
Join Date: Aug 2004
Posts: 49
Default

i dont think this box will ever be live
Reply With Quote
  #2  
Old 08-25-2009, 05:46 AM
ojamajoe
Fire Beetle
 
Join Date: Jan 2009
Location: Central USA
Posts: 8
Default

Anybody can half-ass a so-called Classic server; these guys have actually put in the work and it shows! It is remarkable how much is missing and / or different if you compare 'classic' and either of the two open databases. Check it out and see for yourselves!
Reply With Quote
  #3  
Old 08-25-2009, 08:11 AM
Dantes
Fire Beetle
 
Join Date: May 2009
Location: Massachusetts, US
Posts: 19
Default

Quote:
Originally Posted by ojamajoe View Post
It is remarkable how much is missing and / or different if you compare 'classic' and either of the two open databases.
Just to clarify your statement, are you saying that project1999 has more content than either of the two current LIVE-like databases? Just a tad confused.
Reply With Quote
  #4  
Old 08-25-2009, 11:53 AM
Dibalamin
Hill Giant
 
Join Date: Dec 2007
Posts: 182
Default

Quote:
Originally Posted by Dantes View Post
Just to clarify your statement, are you saying that project1999 has more content than either of the two current LIVE-like databases? Just a tad confused.
The amount of stuff that had to be changed to revert it to classic was immense. From all the mobs in EC, to CT, to RunnyEye....Not to mention there are 7000 invalid entries of a rusty dagger in the loot tables, plus stuff like tradeskill drops, Sol Ro quest drops, hate/fear/sky drops, crocs not pathing in oasis, dark elves liking high elves & vice versa, lack of scripting on city events like Trumpy (who still isn't finished!=()....the list goes on. One query Nil ran made something like 74000 changes?

This hasn't been easy or small by any stretch.
__________________
Retired EMarr
Project1999 Developer
Reply With Quote
  #5  
Old 08-25-2009, 11:56 AM
clericgildina
Fire Beetle
 
Join Date: Oct 2007
Posts: 22
Default

Broken lootdrop_id that were dropping 50% of the time that only contain Bronze Spear and Cloth pants. Lootdrop_id that had every item that the creature could possibly drop in a single lootdrop_id, meaning that research, weapons, armor, gems, rations, bags, etc all dropping from the same table.

There is a ton of stuff that is really half assed that had to be fixed. All of the developers on the project put a lot of work into fixing things that we felt just weren't done right.
__________________
Wenai
Developer at Project 1999
Reply With Quote
  #6  
Old 08-25-2009, 04:02 PM
Dantes
Fire Beetle
 
Join Date: May 2009
Location: Massachusetts, US
Posts: 19
Default

Quote:
Originally Posted by Dibalamin View Post
The amount of stuff that had to be changed to revert it to classic was immense. From all the mobs in EC, to CT, to RunnyEye....Not to mention there are 7000 invalid entries of a rusty dagger in the loot tables, plus stuff like tradeskill drops, Sol Ro quest drops, hate/fear/sky drops, crocs not pathing in oasis, dark elves liking high elves & vice versa, lack of scripting on city events like Trumpy (who still isn't finished!=()....the list goes on. One query Nil ran made something like 74000 changes?

This hasn't been easy or small by any stretch.
That's what I figured. I just couldn't determine the direction of the statement he had made. I can't imagine the amount of work you've put in. I'll be on your server soon.
Reply With Quote
  #7  
Old 08-25-2009, 04:53 PM
bigcountry23
Fire Beetle
 
Join Date: Aug 2009
Location: Utah
Posts: 8
Default

You could alwasy do what Verant did. Go live now and fix as you go. :P Then it would be a truly clasic experience.
Reply With Quote
  #8  
Old 08-25-2009, 09:27 PM
Dibalamin
Hill Giant
 
Join Date: Dec 2007
Posts: 182
Default

Quote:
Originally Posted by bigcountry23 View Post
You could alwasy do what Verant did. Go live now and fix as you go. :P Then it would be a truly clasic experience.
There will probably be a lot of fixes that go in over time. We've had close to 200 folks come through and help out over time, but things get missed. It's the nature of things.

And while humorous to mimic Verant, that is one thing we don't really want to try lol.

Thanks Trev.
__________________
Retired EMarr
Project1999 Developer
Reply With Quote
  #9  
Old 08-25-2009, 09:29 PM
Dibalamin
Hill Giant
 
Join Date: Dec 2007
Posts: 182
Default

Quote:
Originally Posted by Dantes View Post
That's what I figured. I just couldn't determine the direction of the statement he had made. I can't imagine the amount of work you've put in. I'll be on your server soon.
Thanks Dantes, as of late, things have been quiet honestly. Few folks will log in, look around, fire off a "Holy hell, this is classic and painful! I love it!"

Between a few RL things and work I've slacked off a bit in the past 2 weeks. But, we'll clean up the last few hanging issues in the next bit.

Thanks for the support!
__________________
Retired EMarr
Project1999 Developer
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 02:31 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3