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Development::Tools 3rd Party Tools for EQEMu (DB management tools, front ends, etc...)

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  #1  
Old 09-01-2009, 04:54 PM
nosfentora
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Always on the lookout for ideas! =)
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  #2  
Old 09-04-2009, 04:29 PM
nightsta69
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1. another problem I found. if you have a pre-existing peqdb-revxxx.sql in your database SVN folder, that is already unpacked (IE unzipped and placed in the peq-db SVN folder). when it drops the tables, it will source the previous db version in first, then it will try to source the new version in, but since the tables already exists from sourcing the old sql, it will come up with an error. maybe you could have it delete the new peq-db.sql after it sources so that wouldn't be a problem?

2. i've been watching the auto rebooter for the past several days, and I don't believe its closing out the old world/zone exe's before starting new ones up, when you have it set to auto reboot every 24 hours.

3. when it goes to shut down, it doesn't broadcast "30 mins til server reboot" or any subsequent messages at the correct times. all it does is broadcast the 30 mins, then immediately kills the server. i've noticed that several times, and normally it does this about 4-5 mins early. dunno if thats intended or not. /shrug

think thats it for now. hope this helps you fix it up.

thanx
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  #3  
Old 09-04-2009, 05:01 PM
nightsta69
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ok found an update to #2 of previous post. what its doing is closing everything but the eqlaunch down, and then starting up another eqlaunch, and it keeps adding and removing launchers to world. still doing debugging on it atm, wish I could just edit my posts cause this mass posting just doesn't seem right lol.
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  #4  
Old 09-07-2009, 02:54 PM
nosfentora
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yea i just noticed that - i dev'd it in xp and did some quick tests with vista and it seemed to work.

i think it's not working for you cuz serv 2008 is vista based (or vice versa).
you might try changing the shutdown option from "send ctrl+c" to "kill processes directly"

see if that works for the time being.

As far as the old sql's go, i need to look at the code again and see how it searches/sources. i think you may be right as it might be looking for the 1st .gz /sql file it finds.

thanks for the heads up!
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  #5  
Old 09-09-2009, 05:43 AM
nightsta69
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just to let you know, killing the process directly fixed the issue of eqlaunch not shutting down. I have another feature request tho if you don't mind. could you make an option to lock world when it restarts? cause one of the things i've noticed is when world restarts its doesn't retain its locked status. my server is still in development, and I don't want people coming on until I release it from alpha stages. plus I would think that would be a good feature for the restarter to have.

thanx
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  #6  
Old 09-09-2009, 08:55 AM
nosfentora
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That's set in your eqemu_config.xml file

change
Code:
<!-- Server status.  Default is unlocked -->
        <unlocked/>
        <!-- <locked/> -->
to

Code:
<!-- Server status.  Default is unlocked -->
        <!-- <unlocked/> -->
        <locked/>
and set your status in your account table to >= 250 and you can log in.
anyone else you want in, you'll need to set their status accordingly.
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  #7  
Old 09-09-2009, 08:57 AM
nosfentora
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I can probably code something to lock/unlock via a button or option in the next release, as, after thinking about it, it's not a bad idea!
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