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Support::General Support Post all topics here having to do with errors while trying to connect to an EQEMu server but not about the setup/running of the Server itself.

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  #1  
Old 09-28-2009, 12:38 AM
joeyftw
Fire Beetle
 
Join Date: Jul 2008
Location: seattle
Posts: 16
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well tried all resolutions my clients running in compatability mode i changed my client.ini to the one that was sent because mine was different and nothing my logs say
2009-09-27 21:34:12 Starting EverQuest (Build Oct 31 2005 10:33:37)
2009-09-27 21:34:12 Timezone: UTC-8h00m
2009-09-27 21:34:12 Loading graphics DLL.
2009-09-27 21:34:12 Parsing INI file .\eqclient.ini
2009-09-27 21:34:12 INI file .\eqclient.ini loaded.
2009-09-27 21:34:14 Initializing timers.
2009-09-27 21:34:17 Checking critical files.
2009-09-27 21:34:17 Initializing WinSock.
2009-09-27 21:34:17 Enumerating 3D devices.
2009-09-27 21:34:17 Found adapter #0 - NVIDIA GeForce 9800 GT (8.16.11.9062)
2009-09-27 21:34:17 Adapter #0 - NVIDIA GeForce 9800 GT :
2009-09-27 21:34:17 32Bit = 1, D32 = 0, D24 = 1, D16 = 1
2009-09-27 21:34:17 16Bit(565) = 1, D32 = 0, D24 = 1, D16 = 1
2009-09-27 21:34:17 16Bit(1555) = 0, D32 = 0, D24 = 0, D16 = 0
2009-09-27 21:34:17 Initializing keypress handler.
2009-09-27 21:34:17 Parsing INI file .\defaults.ini
2009-09-27 21:34:17 INI file .\defaults.ini loaded.
2009-09-27 21:34:17 Loading keyboard tables.
2009-09-27 21:34:17 Creating window.
2009-09-27 21:34:17 Checking display driver version.
2009-09-27 21:34:18 Activating window.
2009-09-27 21:34:18 Picking a default resolution, desktop is 640 x 480, 32 bits
2009-09-27 21:34:18 Ratio is 1.33
2009-09-27 21:34:18 Resolution was capped at 800 x 600
2009-09-27 21:34:18 Resolution verified 800 x 600, 32 bits ... diff was 1000 from 0 modes
2009-09-27 21:34:18 Resolution selected 800 x 600, 32 bits
2009-09-27 21:34:18 CRender::InitDevice: Using 32bit mode.
2009-09-27 21:34:19 CRender::InitDevice: Using vsync 0.
2009-09-27 21:34:19 CRender::InitDevice: Using 24bit depth buffer with 8 bit stencil.
2009-09-27 21:34:19 CRender::InitDevice: HardwareTnL Enabled.
2009-09-27 21:34:19 Using hardware vertex shaders.
2009-09-27 21:34:19 Initializing render system.
2009-09-27 21:34:19 Trilinear Mipmapping available.
2009-09-27 21:34:19 Vertex Shader Version: 3.0
2009-09-27 21:34:19 Pixel Shader Version: 3.0
2009-09-27 21:34:19 Initializing engine internals.
2009-09-27 21:34:19 CRender::InitDevice completed successfully.

which doesnt give me much to go off of....this is driving me insane haha
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  #2  
Old 09-28-2009, 01:39 AM
Sylaei
Hill Giant
 
Join Date: Jan 2007
Posts: 124
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While I don't think this is your problem, it can't hurt and may even help. I was running vista home premium for a while and I had to copy d3dx9_30.dll file into my eq folder. The thing is my eq would start up then give an error about this file missing. You aren't getting the error, but maybe it is still occurring and your eq is dying. I am now running windows 7 rc, and not having any issues at all.

Just a thought, hope it helps.
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"The significant problems we have cannot be solved at the same level of thinking with which we created them."
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  #3  
Old 09-28-2009, 02:55 AM
trevius's Avatar
trevius
Developer
 
Join Date: Aug 2006
Location: USA
Posts: 5,946
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Looks like it fails right after it initiates your video. I see it looks like you tried changing your EQ resolution in the eqclient.ini file, but what I was referring to was trying to change your actual desktop resolution. You can also probably try setting the Windowed Mode setting in the eqclient.ini to True so it starts in Windowed mode which should let it ignore deskop resolution issues.
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  #4  
Old 09-28-2009, 12:08 PM
joeyftw
Fire Beetle
 
Join Date: Jul 2008
Location: seattle
Posts: 16
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nothing. changed desktop resolution changed windowed mode to true. Im givin it a reinstall and gonna make sure the steps i do are all perfect. I remember when i made it work on vista i had to go into the user accounts in control panel and change something... dont remember what though.
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