Go Back   EQEmulator Home > EQEmulator Forums > Development > Development::Development

Development::Development Forum for development topics and for those interested in EQEMu development. (Not a support forum)

Reply
 
Thread Tools Display Modes
  #1  
Old 10-02-2009, 12:14 PM
Pend
Fire Beetle
 
Join Date: Sep 2009
Posts: 16
Default

Thanks Shin Noir! There might be a few perl enhancements that can be made to make it easier, like keeping the range argument on the TeleportGroup function (thereby avoiding having to iterate through group member list). I can look into the GetInv() failure, but otherwise, I like the script. I noticed you have to be explicit with the destination locations--that data already exists somewhere. Maybe the best approach here is a coupling of DB-sourced data, slight extensions to some functions (range check on TeleportGroup) and perl-sourced execution.

Sorry I haven't followed up on this. I got distracted with Spirit Shrouds. I should be able to submit a patch that has them working some time next week (I'm hoping) and then I'll come back to this.
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 06:01 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3