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Old 10-23-2009, 05:04 PM
Valdaun
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Join Date: Oct 2009
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Thank you! By the way, you are right about it being the quest::saylink variables outside of EVENT_SAY. I moved them in, no more crash. whew!
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Old 10-23-2009, 05:56 PM
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trevius
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I hope you don't mind, but I took the liberty to edit your post to adjust the saylink location in the script. Should be ready for anyone else to use it as-is now
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