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  #1  
Old 01-14-2010, 02:37 PM
WildcardX
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Join Date: Apr 2003
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You can see this "walking fast" appearance more clearly if you have only one bot in your group with you and that bot has no pets. then tell your bot to guard while you run a good distance away and then tell that bot to follow you. As the bot approaches you, this bot should appear to be walking quickly to you instead of running.
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  #2  
Old 01-14-2010, 02:39 PM
Frumph
Fire Beetle
 
Join Date: Jan 2010
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Yeah it looks like it's switching intermittently between walk and run mode, it's very clear to see the jumping position effect when just walking backwards with the bot trying to go with me.

I've set my character up with full runspeed aa's so the bot is lagging behind constantly because it's run speed isn't the same which might have something to do with that, on my frumph test server right now i'm playing around with it and its clearly visible (to my client) the non-fluid effect which probably does have to do with what your mentioning above. Was this a change in the last 12 hours though, yesterday was very fluid feel of the bots running
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  #3  
Old 01-14-2010, 02:41 PM
WildcardX
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Sounds like we agree I'm looking into it now. Its been an existing issue, but perhaps I have made it more noticeable since you can witness every painstaking foot put forward by the bot now lol
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  #4  
Old 01-14-2010, 02:47 PM
Frumph
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hah, no doubt, put two bots together and it's like watching stop-motion animation at 7fps =)
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