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  #1  
Old 03-07-2010, 11:30 PM
Arturon
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Join Date: Mar 2010
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Well if we force binding to cities and make them non pvp that will take care of bind camping, I'm thinking mostly for when there is a big fight in POH for example. The losers want to get their bodies, the victors want some kind of assurance that those people wont just attack again 5 minutes later. So a sort of zone control/loot and scoot formal policy is needed to define this.
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  #2  
Old 03-08-2010, 03:00 PM
RiddlN
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Join Date: Apr 2005
Posts: 7
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I see what you mean. I'm not sure how large your building crew is, or how large the GM base will be - but I'm curious how you might enforce this.
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  #3  
Old 03-09-2010, 01:35 AM
Arturon
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Join Date: Mar 2010
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Well like any system its going to be somewhat player driven. If a guild breaks the rules and re-enters early there will have to be some kind of accountability likewise there should be some sort of honor system for the victor to allow this stuff to happen without causing problems. The basics are pretty standard but more exact rules will probably be left up to the community. At present we have 5 people working on the project.
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  #4  
Old 03-09-2010, 04:22 AM
RiddlN
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Join Date: Apr 2005
Posts: 7
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Anything us non-coders can do to help speed up the process? Any ETA when BETA phases will begin?
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