Go Back   EQEmulator Home > EQEmulator Forums > Quests > Quests::Q&A

Quests::Q&A This is the quest support section

Reply
 
Thread Tools Display Modes
  #1  
Old 03-30-2010, 08:27 PM
Aeolwind
Fire Beetle
 
Join Date: Nov 2003
Posts: 9
Default

I'm going to assume you are using global variables for this. If that is the case you may want to use different variable values and have your watchers scan for specific values of said variable instead of the variable itself.

Does that make sense?
Reply With Quote
  #2  
Old 03-31-2010, 09:25 AM
Lillu
Hill Giant
 
Join Date: Sep 2008
Posts: 204
Default

No, the npc might spawn in zone A when another npc is killed or in zone B when a specific zone instance is booted up. The issue is what I described in my first post, but spawning a different npcid with the same name (with #) works perfectly as workaround.

Thanks for the replies.
__________________
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 12:45 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3