Go Back   EQEmulator Home > EQEmulator Forums > Development > Development::Bug Reports

Development::Bug Reports Post detailed bug reports and what you would like to see next in the emu here.

Reply
 
Thread Tools Display Modes
  #1  
Old 04-12-2010, 05:19 AM
KLS
Administrator
 
Join Date: Sep 2006
Posts: 1,348
Default

A birdy mentioned to me that there might be another spell slot on top of the AA slot, which might cause issues for the spell code and clickies if true. The server wont send a reply packet for casting if we think you're cheating, we simply return from the function.
Reply With Quote
  #2  
Old 04-12-2010, 05:46 AM
trevius's Avatar
trevius
Developer
 
Join Date: Aug 2006
Location: USA
Posts: 5,946
Default

Yeah, just saw a post about it in the SoD Dev thread. I had been wondering how that would work out if it was added in, but didn't notice it had been. It will definitely take some looking into. I am sure we can make a work-around for it if needed. Something as simple as a ClientVer check and adjustment to the slot may work. Since clickie items don't send casting packets in SoF or SoD, we could probably just exclude those clients from the slot 10/item check stuff.
__________________
Trevazar/Trevius Owner of: Storm Haven
Everquest Emulator FAQ (Frequently Asked Questions) - Read It!
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 03:44 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3