Ok, that may very well be the case. I will see if I can test with 0 stats first lol. I don't know if the client will allow that, but would be cool for making sure we have base stats 100% accurate. I will can probably just use the same script I have for testing higher stats and instead of just equipping 1 item, I can equip 2 or 3 of them, and then have the script compare the gain rates between 1 2 or 3 of the stat items and see if they are any different. If so, then it is probably diminishing returns.
You are probably right as when I was testing before I had this script, I noticed some odd inconsistencies.
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