Go Back   EQEmulator Home > EQEmulator Forums > Quests > Quests::Q&A

Quests::Q&A This is the quest support section

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #21  
Old 04-19-2010, 02:43 PM
mixxit
Hill Giant
 
Join Date: Sep 2006
Posts: 155
Default

here's the script that spawns the boat when the zone boots up for the first time.

Code:
sub EVENT_SPAWN {

   quest::shout("Boat system spawned and activated");
   quest::settimer("ootcheckboats",1);
   quest::gmsay("BS Setting status 0");
   quest::setglobal("ootboatstatus",0,7,"F");
   
   
}

sub EVENT_TIMER
{
   if($timer eq "ootcheckboats")
   {
      if(defined $qglobals{ootboatstatus})
      {
         if ($qglobals{ootboatstatus} == 0)
         {
            quest::spawn(999185,62,0,11124.2,446.575,-43);
         }
         
         # The boat has arrived at OOT from Freeport         
         if ($qglobals{ootboatstatus} == 5)
         {
            quest::spawn(999184,64,0,-10957.6,556.9,-43);
         }
         
      } else {
         quest::shout("DEBUG: Error, could not locate QGlobal");         
      }
   }

}
Reply With Quote
 

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 04:55 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3