Go Back   EQEmulator Home > EQEmulator Forums > Support > Support::Packetcollector

Support::Packetcollector Any PacketCollector related problems or questions should be posted here.

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #4  
Old 04-20-2010, 11:45 AM
Andrew80k
Dragon
 
Join Date: Feb 2007
Posts: 659
Default

Well now I have the extractor all torn up trying to fix the spawn structures so I can get them going. My priority is doors and spawns, including ground spawns, and spawn pathing. I think the doors are ok. I'll need to do a bit more testing but it looks good so far. It looks to me like it does the collecting of the paths and from what I could tell from the little bit I have the extractor actually pulls the paths out ok as well. I haven't validated that part yet as the spawn structure is too funky to be of use at this point. I'll post more as I have more to post. Once I get it at least halfway useful and validated, I'll put what I have on the SVN. erde did a lot of good work on it to get it going and that is really helping.
Reply With Quote
 

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 08:16 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3