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  #1  
Old 05-16-2010, 06:55 AM
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joligario
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Maybe setting spawn conditions might be something to consider.
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Old 05-17-2010, 12:09 PM
MNWatchdog
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Look at the #Rallos_Zek_the_Warlord.pl re-write I did and a plugin I wrote, GetSpawn2IDs.pl, to go with it that's part of the PEQ quest download.

I'm not a fan of spawn conditions as they appear to require code to make sure a zone reverts to a previous state, while the way I did the RZ pit event, it modifies the re-spawn timers, thus making a respawning of the original mobs 100% likely even if the zone/server crashes, etc.
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Old 05-18-2010, 08:50 PM
Darkheat
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Quote:
Originally Posted by MNWatchdog View Post
Look at the #Rallos_Zek_the_Warlord.pl re-write I did and a plugin I wrote, GetSpawn2IDs.pl, to go with it that's part of the PEQ quest download.

I'm not a fan of spawn conditions as they appear to require code to make sure a zone reverts to a previous state, while the way I did the RZ pit event, it modifies the re-spawn timers, thus making a respawning of the original mobs 100% likely even if the zone/server crashes, etc.
Where can I find those files? I have the peq quest svn but I only see quests by zones don't see any examples
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Old 05-19-2010, 06:01 PM
MNWatchdog
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Quote:
Originally Posted by Darkheat View Post
Where can I find those files? I have the peq quest svn but I only see quests by zones don't see any examples
http://www.google.com/codesearch/p?h...a=N&cd=1&ct=rc



http://www.google.com/codesearch/p?h...a=N&cd=1&ct=rc
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