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Development::Database/World Building World Building forum, dedicated to the EQEmu MySQL Database. Post partial/complete databases for spawns, items, etc.

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  #1  
Old 05-20-2010, 07:48 PM
bad_captain
Developer
 
Join Date: Feb 2009
Location: Cincinnati, OH
Posts: 512
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Yeah, I saw that post and tried the link too and saw he hasn't been on since like January. I'll try PMing him as well. If not, it's not too hard to get the info, I just didn't want to if someone already had. Also, if someone has the races past SoD, which is 624+ I think, I could use them as well. I won't have the chr files to find those, though. But through SoD would be a great start I think.

I hadn't even thought of all of the different textures. Something to think about I guess..
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  #2  
Old 05-22-2010, 04:29 PM
blackdragonsdg
Dragon
 
Join Date: Dec 2008
Location: Tennessee
Posts: 656
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I started trying to map out the sod races a while back but i never finished the list. This is what i got so far:

Code:
Race 591 - Crystal

Race 594 - Worg Mount

Race 597 - Lizard Mount

Race 598 - Spectral Worg Mount

Race 607 - mph.eqg - a Vekerchiki infiltrator - http://eqbeastiary.allakhazam.com/search.shtml?id=31802

Race 608 - mud.eqg - New Golem

Race 614 - bal.eqg - Overlord Gevalark the Dread - http://eqbeastiary.allakhazam.com/search.shtml?id=31992

Race 615 - a crystalline trichordont - http://eqbeastiary.allakhazam.com/search.shtml?id=31785

Race 616 - cry.eqg - Floating Transparent Globe

Race 617 - Gnoll - http://eqbeastiary.allakhazam.com/search.shtml?id=31951

Race 620 - dvl.eqg - a vitrik towerguard - http://eqbeastiary.allakhazam.com/search.shtml?id=33667

Race 622 - god.eqg - Lord Brekt, Rider of Discord - http://eqbeastiary.allakhazam.com/search.shtml?id=32645

Race 623 - New Feran

Race 624, texture 2, gender 0 - a Rallosian seer - http://eqbeastiary.allakhazam.com/search.shtml?id=31657

Race 625 - Winged Lizard

Race 626 - gra.eqg - Giant -
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  #3  
Old 09-09-2010, 04:30 PM
Astal
Hill Giant
 
Join Date: Mar 2010
Posts: 236
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I would like to do this also. If anyone knows what files to look in or how to add the new races to be global please lemme know.

I know for global load u do

1,0,TFFF,abysmal_chr,Loading Characters

i dunno what the rest is but the yellow is a file containing the models i assume. I cant find the files for the new SoD zones, hell we dont even have a good list of SoD zones yet.
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  #4  
Old 09-09-2010, 05:42 PM
Caryatis
Dragon
 
Join Date: May 2009
Location: Milky Way
Posts: 539
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Quote:
hell we dont even have a good list of SoD zones yet.
Huh?

Trevius did this forever ago...

Alla did this even longer ago

Besides that, the global load stuff isn't related to this query at all unless you want to enable all models so you can do #race ### ingame to see what model is produced.
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  #5  
Old 09-09-2010, 06:32 PM
Astal
Hill Giant
 
Join Date: Mar 2010
Posts: 236
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Yeah i do want all models enabled until i work out what i need to have global then I can remove what I dont need.

I cant find the zonename_chr files for the newer zones for some reason, are there any or am I looking in the wrong place?

Thanks for the links
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  #6  
Old 09-11-2010, 12:24 PM
Astal
Hill Giant
 
Join Date: Mar 2010
Posts: 236
Default

ahh nevermind miles helped me in the project1999 chat.

Thanks miles
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