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  #1  
Old 06-01-2010, 03:24 PM
Derision
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Code:
UPDATE npc_types set field1 = $field1, field2 = $field2 where name = $name and id >= @StartingNPCTypeID and id <= @StartingNPCTypeID + 999;
I've just thought of an issue with this. What about the case where multiple mobs exist with the same name with different attributes (level, hp, possibly other attributes) ?

Do you only want a selected number of fields included in the update, like face, texture, etc ?
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  #2  
Old 06-01-2010, 04:23 PM
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cavedude
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Yes, I know in my case if I choose the UPDATE option, I'll only be looking to update the npc_types, and will leave all other options unchecked.

That's a good thought, about NPCs with the same name and different levels or other critical stats. What I am mainly looking for is the appearance data, so yes if the query could be limited to textures, face, the various color and hair columns, armortints, and melee columns, etc that would be ideal! Also, I noticed the Drakkin specific appearance columns aren't parsed, are they not sent? No big deal if not. The data I am working with now is far more detailed than ever!
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  #3  
Old 06-01-2010, 04:35 PM
Derision
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Good catch about the drakkin data. I decode it from the packet, just don't include it in the INSERT. I'll include that in the list of things to add.
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  #4  
Old 06-01-2010, 05:31 PM
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Akkadius
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I've only posted TSS and SoD because I felt I had all of the zones. I have quite a few bits and pieces of others

EDIT: Yes Derision I got PoK to work after some trial and error, but there was a dramatic difference which makes no sense but yeah 8 D.
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