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Old 08-12-2010, 04:24 AM
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joligario
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They can lower the status requirement for individual #commands.
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Old 08-12-2010, 04:47 AM
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Secrets
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Quote:
Originally Posted by joligario View Post
They can lower the status requirement for individual #commands.
Not for /commands. /goto is a GM command in the client. Unless you give them #gm on and status above a certain point, you won't be able to warp anywhere. Furthermore anyone with #gm on can /kill NPCs.

If you try to use /goto without status, it gives a hacking report message.

If you try to use /goto without #gm, it gives a client error saying the command does not exist.
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Old 08-12-2010, 08:46 AM
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Yeah, the /goto and #goto commands do not work exactly the same. The #goto command will either let you move to your current target or to a specified X Y Z. The /goto command will let you go to your target or any player on the server directly by doing /goto playername, and it will also let you go to NPCs by typing their full name such as /goto Soandso000.

Using the /target command with the #goto command works fine, but again the /target is limited to GM only as far as zone-wide targetting goes unless the player is using MQ to get around that limitation.
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