Go Back   EQEmulator Home > EQEmulator Forums > Support > Support::Windows Servers

Support::Windows Servers Support forum for Windows EQEMu users.

Reply
 
Thread Tools Display Modes
  #1  
Old 08-29-2010, 11:26 PM
Swiftsong_Lorekeeper
Sarnak
 
Join Date: Jun 2010
Location: Virginia Beach
Posts: 34
Default

Thanks steve. I changed the file which put all of the mobs in the zone under the world and outside the normal coordinates of the old zone. Is there a way to fix their spawns other than to have to #goto and click each mob and then #goto an actual old zone coordinate and #fixspawn? I can do that if I have to but I was just curious if there is another step I need to take prior to doing that with all 193 some odd mobs in the zone :p
Reply With Quote
  #2  
Old 08-30-2010, 03:56 AM
Guymelef
Fire Beetle
 
Join Date: Aug 2010
Location: Sweden
Posts: 4
Default

I also have the same problem. Want to use the classic Lavastorm,
but i cant get it to work.
Anyone have a solution to this problem?
Sharing is caring =)
Reply With Quote
  #3  
Old 08-30-2010, 09:44 AM
Akkadius's Avatar
Akkadius
Administrator
 
Join Date: Feb 2009
Location: MN
Posts: 2,072
Default

Delete lavastorm.eqg to leave lavastorm.s3d extensions.... That is all
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 03:22 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3