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Development::Database/World Building World Building forum, dedicated to the EQEmu MySQL Database. Post partial/complete databases for spawns, items, etc.

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  #1  
Old 12-16-2010, 06:51 AM
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joligario
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Yes. Don't forget that your player size is usually taller than the NPCs. You can test if the spawn Z axis is the problem by repoping the NPC while visually looking at its spawnpoint. If it spawns in the air and then drops, then that is your problem.
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Old 12-16-2010, 01:57 PM
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provocating
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Quote:
Originally Posted by joligario View Post
Yes. Don't forget that your player size is usually taller than the NPCs. You can test if the spawn Z axis is the problem by repoping the NPC while visually looking at its spawnpoint. If it spawns in the air and then drops, then that is your problem.
Using George's tool, which is awesome by the way. I took a single spawn, and incrementing his up and down the z-axis. No matter if he was right on the ground, under the world or spawning above me, the same bouncing action. I even got the spawn into a .1 increment and he still bounced. Wonder if maybe it is not the spawns location but something else I am missing.
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Old 12-16-2010, 02:14 PM
Derision
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Originally Posted by provocating View Post
Using George's tool, which is awesome by the way. I took a single spawn, and incrementing his up and down the z-axis. No matter if he was right on the ground, under the world or spawning above me, the same bouncing action. I even got the spawn into a .1 increment and he still bounced. Wonder if maybe it is not the spawns location but something else I am missing.
It sounds like you are missing the .map files for those zones. If you use the GM command #bestz and it says Maps disabled in this zone, then that is your problem.

If you are compiling your own source, compile azone2 (which is in the utils directory of the source tree), copy azone2.exe to your client directory, then type azone2 northro, for example. This will produce a northro.map which you can then copy into your server Maps directory.
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Old 12-16-2010, 02:18 PM
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provocating
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Man you are awesome, giving that a go.
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