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Spell Support Broken Spells? Want them Fixed? Request it here.

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  #1  
Old 01-04-2011, 04:02 PM
Caryatis
Dragon
 
Join Date: May 2009
Location: Milky Way
Posts: 539
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If you set resisttype = 0 then its unresistable, however KLS recently added a new feature to NPC spellsets where you can input an override. So for example if you have an NPC casting Ice Comet, if you didnt want to make that spell unresistable(because players use it too), you could set the resist adjust field to like -1000 to make ice comets from that mob nearly unresistable.
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  #2  
Old 01-05-2011, 12:05 AM
Kayen
Developer
 
Join Date: Mar 2009
Location: -
Posts: 228
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Huh that spell resist mod is quite nifty, sure makes life easier.
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  #3  
Old 01-05-2011, 03:17 PM
Astal
Hill Giant
 
Join Date: Mar 2010
Posts: 236
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Quote:
Originally Posted by Caryatis View Post
If you set resisttype = 0 then its unresistable, however KLS recently added a new feature to NPC spellsets where you can input an override. So for example if you have an NPC casting Ice Comet, if you didnt want to make that spell unresistable(because players use it too), you could set the resist adjust field to like -1000 to make ice comets from that mob nearly unresistable.
K ive been using nulls spell editor and the field was called Mod, wasnt sure if that was resist mod or not but now I know. Thanks man


Im using scripts for the spell casting so that thing in the spellsets wouldnt help me
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