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Old 01-12-2011, 01:41 PM
bad_captain
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Join Date: Feb 2009
Location: Cincinnati, OH
Posts: 512
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Haha I didn't realize that. Oh, well. When testing, I checked to make sure hp and mana weren't set to max when receiving items, so I guess I will say it keeps players from abusing the fact you can eliminate waiting for bots to regen hp/mana by giving them an item, which can take a while if you don't have rest regen turned on. Granted, I'm not sure how much of an issue it is, but I would throw it out there. I know I'm too lazy to try and keep my bot alive by continuously trading with him, but to each his own, I guess.
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Old 04-03-2011, 11:10 PM
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provocating
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Join Date: Nov 2007
Posts: 2,175
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I am curious on something. In the database, the table BotBuffs, those particular buffs that show how many ticks are left, that is only updated during a #bot camp correct ? I am just trying to figure out some quirkiness on some of the caster bots. On just about everything else, the bot system seems to be a huge improvement from the previous bot code. They are zoning, I love the new grouping system, etc.
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