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Support::Windows Servers Support forum for Windows EQEMu users. |

01-14-2011, 08:41 PM
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Sarnak
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Join Date: Oct 2009
Location: Louisiana
Posts: 62
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Unable to cast on my server
Hello all. I am have a casting problem on my server. If I'm am not in combat and I try to cast any spell, it tells me that the spell cannot be cast out of combat. Alternatively, If I am in combat and try to cast any spell, it tells me that I cannot cast that spell in combat. I could not find anything about this in the forums. Has anyone else ran into this before. The server was working fine. I brought it down for a couple weeks, and then this started happening when i put it back up.
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01-15-2011, 07:09 AM
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Developer
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Join Date: Aug 2006
Location: USA
Posts: 5,946
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Make sure that your spell file matches the spells your server is running. You may need to use the export script to export what your server has and then copy that file into your EQ folder.
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01-15-2011, 08:10 PM
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Sarnak
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Join Date: Oct 2009
Location: Louisiana
Posts: 62
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sorry double post
Last edited by csb4623; 01-15-2011 at 08:13 PM..
Reason: double posted
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01-15-2011, 08:11 PM
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Sarnak
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Join Date: Oct 2009
Location: Louisiana
Posts: 62
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Sorry double post
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01-15-2011, 08:12 PM
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Sarnak
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Join Date: Oct 2009
Location: Louisiana
Posts: 62
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I copied and pasted them into the folder so they match. I was looking through he log files is this normal?
[01.14. - 17:52:08] [NET__IDENT_TRACE] 192.168.1.5:62767: First opcode 0x4d38 did not match expected 0x5a6b
[01.14. - 17:52:08] [NET__IDENT_TRACE] 192.168.1.5:62767: Tried patch SoD_zone, and it did not match.
[01.14. - 17:52:08] [NET__IDENT_TRACE] 192.168.1.5:62767: First opcode 0x4d38 did not match expected 0x13da
[01.14. - 17:52:08] [NET__IDENT_TRACE] 192.168.1.5:62767: Tried patch Live_world, and it did not match.
[01.14. - 17:52:08] [NET__IDENT_TRACE] 192.168.1.5:62767: First opcode 0x4d38 did not match expected 0x4b61
[01.14. - 17:52:08] [NET__IDENT_TRACE] 192.168.1.5:62767: Tried patch Live_zone, and it did not match.
[01.14. - 17:52:08] [NET__IDENT_TRACE] 192.168.1.5:62767: First opcode 0x4d38 did not match expected 0x2792
[01.14. - 17:52:08] [NET__IDENT_TRACE] 192.168.1.5:62767: Tried patch 6.2_world, and it did not match.
[01.14. - 17:52:08] [NET__IDENT_TRACE] 192.168.1.5:62767: First opcode 0x4d38 did not match expected 0x2ec9
[01.14. - 17:52:08] [NET__IDENT_TRACE] 192.168.1.5:62767: Tried patch 6.2_zone, and it did not match.
[01.14. - 17:52:08] [NET__IDENT_TRACE] 192.168.1.5:62767: First opcode 0x4d38 did not match expected 0x4dd0
[01.14. - 17:52:08] [NET__IDENT_TRACE] 192.168.1.5:62767: Tried patch Titanium_world, and it did not match.
[01.14. - 17:52:08] [NET__IDENT_TRACE] 192.168.1.5:62767: First opcode 0x4d38 did not match expected 0x7213
[01.14. - 17:52:08] [NET__IDENT_TRACE] 192.168.1.5:62767: Tried patch Titanium_zone, and it did not match.
[01.14. - 17:52:08] [NET__IDENT_TRACE] 192.168.1.5:62767: First opcode 0x4d38 did not match expected 0x6c3c
[01.14. - 17:52:08] [NET__IDENT_TRACE] 192.168.1.5:62767: Tried patch SoF_world, and it did not match.
[01.14. - 17:52:08] [NET__IDENT_TRACE] 192.168.1.5:62767: First opcode 0x4d38 did not match expected 0xff4
[01.14. - 17:52:08] [NET__IDENT_TRACE] 192.168.1.5:62767: Tried patch SoD_world, and it did not match.
[01.14. - 17:52:08] [NET__IDENT_TRACE] 192.168.1.5:62767: First opcode 0x4d38 did not match expected 0x5a6b
[01.14. - 17:52:08] [NET__IDENT_TRACE] 192.168.1.5:62767: Tried patch SoD_zone, and it did not match.
[01.14. - 17:52:08] [NET__IDENT_TRACE] 192.168.1.5:62767: First opcode 0x4d38 did not match expected 0x13da
[01.14. - 17:52:08] [NET__IDENT_TRACE] 192.168.1.5:62767: Tried patch Live_world, and it did not match....
That goes on for quite a while.
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01-15-2011, 08:16 PM
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Sarnak
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Join Date: Oct 2009
Location: Louisiana
Posts: 62
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this is also in the eqemu_error_zone_4460 log...
---------------------------------------------
[01.14. - 17:50:00] Starting Log: logs/eqemu_error_zone_4460.log
[01.14. - 17:50:00] Error in GetSpawnTimeLeft query 'SELECT start, duration FROM respawn_times WHERE id=58039 AND instance_id=0': #1030: Got error 134 from storage engine
[01.14. - 17:50:00] Path File ./Maps/crushbone.path not found.
[01.14. - 17:52:26] HandlePacket() Opcode error: Unexpected packet during CLIENT_CONNECTING: opcode: OP_BlockedBuffs (#428 eq=0x0000), size: 88
[01.14. - 17:52:26] HandlePacket() Opcode error: Unexpected packet during CLIENT_CONNECTING: opcode: OP_BlockedBuffs (#428 eq=0x0000), size: 88
[01.14. - 18:03:50] GetAuth() returned false kicking client
[01.14. - 18:04:55] HandlePacket() Opcode error: Unexpected packet during CLIENT_CONNECTING: opcode: OP_BlockedBuffs (#428 eq=0x0000), size: 88
[01.14. - 18:04:55] HandlePacket() Opcode error: Unexpected packet during CLIENT_CONNECTING: opcode: OP_BlockedBuffs (#428 eq=0x0000), size: 88
[01.14. - 18:09:18] HandlePacket() Opcode error: Unexpected packet during CLIENT_CONNECTING: opcode: OP_BlockedBuffs (#428 eq=0x0000), size: 88
[01.14. - 18:09:18] HandlePacket() Opcode error: Unexpected packet during CLIENT_CONNECTING: opcode: OP_BlockedBuffs (#428 eq=0x0000), size: 88
[01.14. - 18:11:58] No book to send, (MeleeSkillLearn)
[01.14. - 18:12:02] No book to send, (MeleeSkillLearn)
[01.14. - 18:20:17] HandlePacket() Opcode error: Unexpected packet during CLIENT_CONNECTING: opcode: OP_BlockedBuffs (#428 eq=0x0000), size: 88
[01.14. - 18:20:17] HandlePacket() Opcode error: Unexpected packet during CLIENT_CONNECTING: opcode: OP_BlockedBuffs (#428 eq=0x0000), size: 88
[01.14. - 21:49:41] HandlePacket() Opcode error: Unexpected packet during CLIENT_CONNECTING: opcode: OP_BlockedBuffs (#428 eq=0x0000), size: 88
[01.14. - 21:49:41] HandlePacket() Opcode error: Unexpected packet during CLIENT_CONNECTING: opcode: OP_BlockedBuffs (#428 eq=0x0000), size: 88
[01.14. - 22:02:32] [TASKS]Fatal error in character 44 task state. Activity 0 for Task 22 either missing from client state or from task.
[01.14. - 22:02:32] [TASKS]Fatal error in character 44 task state. Activity 0 for Task 23 either missing from client state or from task.
[01.14. - 22:02:47] HandlePacket() Opcode error: Unexpected packet during CLIENT_CONNECTING: opcode: OP_BlockedBuffs (#428 eq=0x0000), size: 88
[01.14. - 22:02:47] HandlePacket() Opcode error: Unexpected packet during CLIENT_CONNECTING: opcode: OP_BlockedBuffs (#428 eq=0x0000), size: 88
[01.15. - 12:11:26] A null Mob object was passed to NPC::Attack() for evaluation!
[01.15. - 12:13:50] A null Mob object was passed to NPC::Attack() for evaluation!
[01.15. - 18:00:45] [TASKS]Fatal error in character 44 task state. Activity 0 for Task 22 either missing from client state or from task.
[01.15. - 18:00:45] [TASKS]Fatal error in character 44 task state. Activity 0 for Task 23 either missing from client state or from task.
[01.15. - 18:01:00] HandlePacket() Opcode error: Unexpected packet during CLIENT_CONNECTING: opcode: OP_BlockedBuffs (#428 eq=0x0000), size: 88
[01.15. - 18:01:00] HandlePacket() Opcode error: Unexpected packet during CLIENT_CONNECTING: opcode: OP_BlockedBuffs (#428 eq=0x0000), size: 88
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01-15-2011, 08:17 PM
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Sarnak
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Join Date: Oct 2009
Location: Louisiana
Posts: 62
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I usually check my log files, and I do not ever remember seeing this before this problem started.
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01-15-2011, 08:21 PM
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Sarnak
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Join Date: Oct 2009
Location: Louisiana
Posts: 62
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I was in the game and noticed that periodically i will get a message saying
"Warning: Invalid slot move from slot 2999833142 to slot 2999831255 with 0 charges!"
The first slot is always a different number and the second number is always the same. Any suggestions or comments?
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01-15-2011, 09:00 PM
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Demi-God
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Join Date: Aug 2010
Posts: 1,742
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The slot error is fixed in the latest code.
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01-16-2011, 01:17 AM
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Fire Beetle
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Join Date: Aug 2008
Location: california
Posts: 7
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?
can I ask how to repair this error, I just noticed it on my server I got running this evening, any information is appreciated
"Warning: Invalid slot move from slot 2999833142 to slot 2999831255 with 0 charges!"
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01-16-2011, 01:44 AM
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Demi-God
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Join Date: Aug 2010
Posts: 1,742
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Read what I wrote in the post directly above yours. You need to compile a new server with the latest code.
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04-18-2011, 09:07 PM
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Sarnak
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Join Date: May 2006
Location: Charleville (08)
Posts: 64
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Quote:
Originally Posted by trevius
Make sure that your spell file matches the spells your server is running. You may need to use the export script to export what your server has and then copy that file into your EQ folder.
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Hi there, got the same problem. How do I export that file? where is the file? it's spells_us.txt??
Using navicate lite here. But some options for exporting are kinda weird to me.. ;( Anyone can tell me how to export the tables into a valid spells_us.txt format?
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04-18-2011, 09:45 PM
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Demi-God
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Join Date: Aug 2010
Posts: 1,742
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In the utils directory where you downloaded the server source code there's a file called export_spells.pl. Put it where your server files are and type 'perl export_spells.pl'
If you get an error saying you're missing a package, install that package and then try again. You could also download and use the georges tool to export it.
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04-18-2011, 10:23 PM
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Sarnak
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Join Date: May 2006
Location: Charleville (08)
Posts: 64
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I used nullspelleditor, did a full export to db, then export to spells_us.txt, then copied it in the EQ folder so it match. still can't cast.. on any server I tried.
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04-19-2011, 03:57 AM
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Developer
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Join Date: Aug 2006
Location: USA
Posts: 5,946
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Quote:
Originally Posted by shamanistik
I used nullspelleditor, did a full export to db, then export to spells_us.txt, then copied it in the EQ folder so it match. still can't cast.. on any server I tried.
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You should try exporting it and then importing it again to see if that helps. Use the perl scripts as mentioned for that.
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