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  #1  
Old 02-08-2011, 05:14 PM
Derision
Developer
 
Join Date: Feb 2004
Location: UK
Posts: 1,540
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When I said 'is now implemented as a 'Group Role', perhaps I should have said that Delegate Main Assist was removed as a Leadership AA (since SoD) and is now a freebie that is available from the Group/Role window, hence why it doesn't appear in the Leadership AA window in SoD/Underfoot.

To be clear, I didn't make any changes to this recently, it was implemented (as a Group Role) in EQEmu in April 2010
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  #2  
Old 02-08-2011, 05:19 PM
nork
Fire Beetle
 
Join Date: Dec 2010
Posts: 5
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So it is!
Bizzarely it works fone after zoning, apologies this is a non issue, it doesnt even appear in the leadership window as I actually thought at first.

/wtb glasses pst!

-Nork
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  #3  
Old 02-08-2011, 06:59 PM
nork
Fire Beetle
 
Join Date: Dec 2010
Posts: 5
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Note: The main assist ability doesnt persist if you die or zone, not sure of it should or not but there ya go.

Underfoot issue which i havent seen mentioned is when you 'loot all' (love that feature so much btw) the last item in your bag slot stays on the corpse.

At a guess this is something to do with the powersource slot?

-nork
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  #4  
Old 02-09-2011, 12:29 AM
sorvani
Dragon
 
Join Date: May 2010
Posts: 965
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Quote:
Originally Posted by nork View Post
Underfoot issue which i havent seen mentioned is when you 'loot all' (love that feature so much btw) the last item in your bag slot stays on the corpse.
Not only an UF issue. I have had that problem ever since I got SoD.
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  #5  
Old 02-11-2011, 10:37 AM
nork
Fire Beetle
 
Join Date: Dec 2010
Posts: 5
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For info if anyones working on this or thinking about it, the issue is only when you have full inventory, thats all 8 main slots, and all equipment slots filled including charm and dual wielding so it doesnt occour if you have a 2 handed weapon in for example.

-Nork
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