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Support::General Support Post all topics here having to do with errors while trying to connect to an EQEMu server but not about the setup/running of the Server itself.

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  #1  
Old 03-30-2011, 12:24 PM
Dokuton
Sarnak
 
Join Date: Mar 2011
Location: New jersey
Posts: 34
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<?xml version="1.0">
<server>
<world>
<shortname>dokuserver</shortname>
<longname>Dokuton's Magical Server</longname>

<!-- Only specify these two if you really think you need to. (read: You don't) -->
<!-- <address>some.server.com</address> -->
<!-- <localaddress>192.168.0.5</localaddress> -->

<!-- Loginserver information. Defaults shown -->
<loginserver>
<host>eqemulator.net</host>
<port>5998</port>
<account></account>
<password></password>
</loginserver>

<!-- Server status. Default is unlocked -->
<!--<locked/>-->
<!-- <unlocked/> -->

<!-- Sets the ip/port for the tcp connections. Both zones and console (if enabled). Defaults are shown -->
<tcp ip="localhost" port="9000" telnet="disable"/>

<!-- Sets the shared key used by zone/launcher to connect to world -->
<key>some long random string</key>

<!-- Enable and set the port for the HTTP service. Defaults are shown -->
<http port="9080" enabled="false" mimefile="mime.types" />
</world>

<!-- Chatserver (channels) information. Defaults shown -->
<chatserver>
<host>channels.eqemulator.net</host>
<port>7778</port>
</chatserver>

<!-- Mailserver (in-game mail) information. Defaults shown -->
<mailserver>
<host>channels.eqemulator.net</host>
<port>7779</port>
</mailserver>

<zones>
<defaultstatus>20</defaultstatus>

<!-- Sets port range for world to use to auto configure zones -->
<ports low="7000" high="7100"/>
</zones>

<!-- Database configuration, replaces db.ini. Defaults shown -->
<database>
<host>localhost</host>
<port>3306</port>
<username>root</username>
<password>+++++++++cantshow++++++++++</password>
<db>peq</db>
</database>

<!-- Launcher Configuration -->
<launcher>
<!-- <logprefix>logs/zone-</logprefix> -->
<!-- <logsuffix>.log</logsuffix> -->
<!-- <exe>zone.exe or ./zone</exe> -->
<!-- <timers restart="10000" reterminate="10000"> -->
</launcher>

<!-- File locations. Defaults shown -->
<files>
<!-- <spells>spells_us.txt</spells> -->
<!-- <opcodes>opcodes.conf</opcodes> -->
<!-- <logsettings>log.ini</logsettings> -->
<!-- <eqtime>eqtime.cfg</eqtime> -->
</files>
<!-- Directory locations. Defaults shown -->
<directories>
<!-- <maps>Maps</maps> -->
<!-- <quests>quests</quests> -->
<!-- <plugins>plugins</plugins> -->
</directories>
</server>
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  #2  
Old 03-30-2011, 12:30 PM
provocating's Avatar
provocating
Demi-God
 
Join Date: Nov 2007
Posts: 2,175
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Well this is definitely wrong, it is still commented out. At least on mine, that will not work.

<!-- <address>some.server.com</address> -->
<!-- <localaddress>192.168.0.5</localaddress> -->

It should be something more like this.

<address>blackdeath.com</address>
<localaddress>192.168.0.5</localaddress>

Put your external ip in the address field, like so.

<address>199.199.199.199</address>

But you are not out of the woods yet, give me a list of what you forwarded on the router.
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  #3  
Old 03-30-2011, 12:42 PM
provocating's Avatar
provocating
Demi-God
 
Join Date: Nov 2007
Posts: 2,175
Default

And I want to add that I am running the login server internally, I am not using the eqemulator.net login server. I have people that connect to me from outside but I felt that I wanted to run my own login server.
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  #4  
Old 03-30-2011, 01:00 PM
Dokuton
Sarnak
 
Join Date: Mar 2011
Location: New jersey
Posts: 34
Default

Okay i added my external IP there now i just need to test that out :P
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