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Old 05-10-2011, 07:20 AM
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Damilis
Hill Giant
 
Join Date: Dec 2002
Location: Nottingham!!
Posts: 217
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Well, I am trying to see how you are approaching the project. It sounds interesting to me, provided I know a bit more about it

I understand you're using MSVC++, so if you're planning cross platform, I suggest you switch to standard C/C++ asap (I do cross platform development for a living, and MAN is MSVC++ a PITA)

Are you rolling your own GFX engine or using a pre-existing one?
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Old 05-10-2011, 05:05 PM
PixelEngineer
Sarnak
 
Join Date: May 2011
Posts: 96
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Quote:
Originally Posted by Damilis View Post
Well, I am trying to see how you are approaching the project. It sounds interesting to me, provided I know a bit more about it

I understand you're using MSVC++, so if you're planning cross platform, I suggest you switch to standard C/C++ asap (I do cross platform development for a living, and MAN is MSVC++ a PITA)

Are you rolling your own GFX engine or using a pre-existing one?
Making my own engine currently. That's the whole reason I am doing this. To learn and to have fun at the same time. Going to do a little bit of everything. A graphics engine, sound engine and some networking too. Trying to be well rounded before I start applying for internships/jobs.
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  #3  
Old 05-16-2011, 12:18 AM
Fridgecritter
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Join Date: Feb 2008
Posts: 195
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I would love to see a Mac version. I actually played on EQmac server for a while, but it just wasn't the same. It would be nice to have a Mac client for eqemu for sure.
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