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  #1  
Old 05-14-2011, 10:43 AM
Zothen
Hill Giant
 
Join Date: Apr 2011
Location: Germany
Posts: 163
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Its me again

I got some more bugs / strangenesses on my list and I dont want to create new threads for every single one:

1. My SoD client still crashes sometimes when zoning. If that happens theres no loading screen, just the "entering..." message and a busy mouse cursor. I need to kill the process and restart to get to that zone. Buddies of mine got the same error.
Btw, I tried all the CPU affinity fixes. I am playing in Windowed Mode.

2. Sometimes when I enter Highpass Hold, I am warped in some void space in the middle of the map. I can see some of my surroundings, but I cant get out. Theres a message: Large warp detected. It only happens in that zone for me and it happens almost 50% of all tries.

3. After zoning, my char is set always to a fixed startpoint in that zone, even if I left the last zone at its edge. Lets say I am zoning to WC from EC at the northern border, I start in WC on the path again.
Sometimes, even the heading is wrong. Take Highpass Hold for example. After leaving Highpass through the East Karana gorge, you start in East Karana facing Highpass Hold.

4. The command #movechar doesnt work or I am doing something wrong. I thought you can zone other characters directly without to zone yourself and summon them. I get a message "Character has been moved" but nothing happens.

5. Sometimes I get an error message when trying to loot a mobs corpse:
Something like OP_LootRequest failed.

6. Leaving the tutorial through the cave entrance behind the waterfall is bugged. Sometimes its working, sometimes not. I saw an error message about not being experienced to use a portal. Dont remember the exact words.

I appreciate any help on these issues.
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  #2  
Old 05-14-2011, 10:59 AM
trevius's Avatar
trevius
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Join Date: Aug 2006
Location: USA
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Quote:
Originally Posted by Zothen View Post
4. The command #movechar doesnt work or I am doing something wrong. I thought you can zone other characters directly without to zone yourself and summon them. I get a message "Character has been moved" but nothing happens.
The #movechar command only works if the char is completely logged out (exited EQ). If they are in-game or at char select, it will fail to work. It is really only good to move stuck chars after they are logged out.

Quote:
Originally Posted by Zothen View Post
5. Sometimes I get an error message when trying to loot a mobs corpse:
Something like OP_LootRequest failed.
Those are more of a debug type of error than anything. Really, I think it would be OK for them to be removed (or at least commented out) since I think all of the corpse bug issues have been resolved. Secrets has mentioned that before too, so maybe she will remove them sometime on the SVN :P
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  #3  
Old 05-14-2011, 11:55 AM
lerxst2112
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Join Date: Aug 2010
Posts: 1,742
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Quote:
Originally Posted by Zothen View Post
Its me again
5. Sometimes I get an error message when trying to loot a mobs corpse:
Something like OP_LootRequest failed.
Whenever I see this it's because I'm trying to loot an empty corpse that hasn't despawned yet. The most common cause for me is clicking really fast to loot multiple corpses. Using /hidecorpse looted fixes that problem.
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  #4  
Old 05-16-2011, 02:20 AM
Zothen
Hill Giant
 
Join Date: Apr 2011
Location: Germany
Posts: 163
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No idea about the other "bugs" ?


Quote:
Originally Posted by Zothen View Post
2. Sometimes when I enter Highpass Hold, I am warped in some void space in the middle of the map. I can see some of my surroundings, but I cant get out. Theres a message: Large warp detected. It only happens in that zone for me and it happens almost 50% of all tries.

3. After zoning, my char is set always to a fixed startpoint in that zone, even if I left the last zone at its edge. Lets say I am zoning to WC from EC at the northern border, I start in WC on the path again.
Sometimes, even the heading is wrong. Take Highpass Hold for example. After leaving Highpass through the East Karana gorge, you start in East Karana facing Highpass Hold.
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  #5  
Old 05-16-2011, 04:27 AM
trevius's Avatar
trevius
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Join Date: Aug 2006
Location: USA
Posts: 5,946
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Sounds like maybe your safe point or zone in point for highpass might be for the old version and putting you in some part of the zone that is causing you to fall through the world or something. Check your zone_points and zone table for that stuff. You may have to use the client bitwise fields to make it work properly for all clients. The large warp detected might be from you falling or maybe from the auto-port if you fall under the world.

For zoning and getting moved when going between zones like EC to WC, I haven't really messed with that much. I know you can change the axis to something like 999999 in the zone_points table to do something related to that type of zone line. I dunno if zoning to the same spot in the next zone is fully supported though.
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