Quote:
Originally Posted by joligario
Speaking of the door spamming in the clickdoor message:
I believe it is because of NPCs opening doors. You can do the same thing in PoM castle. An NPC is standing next to a torch and it spams the door opening message. That may be what screws with the lifts as well.
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This could be, however I think Trevius is referring to a player clicking lifts. I have seen the similar behavior, for some reason the client will spam the door clicks in certain circumstances.
But as I said before it just didn't seem like worth the effort for such a small group of objects. If someone *really* wants to you could just change this to be some inverse boolean and check the door name at the instantiation of it.
In any case I assure this is a good place to start looking for the lift issue
