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Quests::Plugins & Mods Completed plugins for public use as well as modifications.

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  #1  
Old 09-17-2011, 06:38 PM
lerxst2112
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I believe wtr is the water map. Presumably awater.exe builds those.
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  #2  
Old 09-17-2011, 06:45 PM
Expletus
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ahh thank you!
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  #3  
Old 09-19-2011, 05:48 AM
trevius's Avatar
trevius
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Glad you got it working!

I don't think the water map stuff works for the EQGv4 files yet, which is all of the newer ones, but I could be wrong.

I actually have .map files created for all zones through SoD, but I included all of the objects in them as well and they are pretty large compared to the older map files. I don't think we have enough space on the google SVN for maps for me to upload them, and I don't currently have access to that SVN to upload them anyway. My maps folder is a few GBs in size as it is.
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  #4  
Old 09-27-2011, 12:27 PM
NoPulse
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Join Date: Mar 2009
Location: Greenville, SC
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Hey I apologize but I can't for the life of me figure out how to use any plugins. I tried following what you said above but for instance, #reloadquests just says command not recognized. I've added the plugin to the eqemu\plugins directory and have tried every combination of "#plugin" and "#filename" "/plugin" "/filename" humanly possible! Any help would be more than appreciated! Thanks!
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  #5  
Old 09-27-2011, 02:42 PM
NoPulse
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Quote:
Originally Posted by NoPulse View Post
Hey I apologize but I can't for the life of me figure out how to use any plugins. I tried following what you said above but for instance, #reloadquests just says command not recognized. I've added the plugin to the eqemu\plugins directory and have tried every combination of "#plugin" and "#filename" "/plugin" "/filename" humanly possible! Any help would be more than appreciated! Thanks!
Edit: I found out the first mistake I did was making "#reloadquest" plural. I still can't figure out how to use plugins at all though. Thanks!
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  #6  
Old 09-27-2011, 03:25 PM
lerxst2112
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You use plugins in scripts. The first post has an example of a script with plugin usage.
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