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  #1  
Old 08-23-2011, 12:13 AM
lerxst2112
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I think you may have confused the instructions.

You download Underfoot from Steam. You make a copy of it for backup, and you never patch it.

The trial client is just to get the files that are missing in the Underfoot download. You don't ever connect it to the emulator, you just use it as a source for the missing files you need to make your Underfoot version complete.

Then you use the complete Underfoot version to connect to the emulator.
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Old 08-23-2011, 12:16 AM
Elkay
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Quote:
Originally Posted by lerxst2112 View Post
I think you may have confused the instructions.

You download Underfoot from Steam. You make a copy of it for backup, and you never patch it.

The trial client is just to get the files that are missing in the Underfoot download. You don't ever connect it to the emulator, you just use it as a source for the missing files you need to make your Underfoot version complete.

Then you use the complete Underfoot version to connect to the emulator.
Go here and read the "Updated August 18, 2011" section:

http://www.eqemulator.net/wiki/wikka...ssingFilesList

If I am reading it wrong and the Steam client is still needed, there *really* needs to be a note put there stating that, because that section makes it sound like you can simply do what I did and have a working emu client.
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  #3  
Old 08-23-2011, 02:09 AM
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trevius
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Directly from the page/section you linked, the first 3 steps explain it pretty clearly:

Quote:
These steps were used on August 18, 2011:

1. Locate the Underfoot install. Mine resides in C:\EQ\Everquest_UF\.
2. Make a new folder for the Live install, C:\EQ\Everquest_Live\ is a good location.
3. Copy everything from the Underfoot folder to the Live folder.
It means that you make a copy of your UF folder so you can download the Live files to the new copied folder. You never patch your UF folder, only copy the needed files to it. I added an extra note in bold about not patching, just in case.
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  #4  
Old 09-16-2011, 04:56 AM
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Secrets
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With Veil of Alaris launching in 2 months... who wants to bet the steam client is going to be updated again? There's a few things in there I want, and will assist with. Mainly bag sizes.

I'm not sure if they did this yet, but it's very possible they might change bag sizes to a variable size, probably int32 or something similar, based on these patch notes:

Quote:
- Larger bags can now be found in some House of Thule raid chests. With the inclusion of these new bags, the drop rates of other items in the chests have remained the same or increased slightly.
I can assist with packet collecting if needed. Just trying to gather all the changes that'll happen with VoA. Maybe a new thread is needed >_>
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Old 09-16-2011, 07:43 AM
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trevius
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Quote:
Originally Posted by Secrets View Post
I can assist with packet collecting if needed. Just trying to gather all the changes that'll happen with VoA. Maybe a new thread is needed >_>
Yeah, once VoA development starts, we can get a new thread going for development tracking. I will start one as soon as a new client is available if someone else hasn't already started one. Whoever makes it should have access to edit old posts though, so no normal users, please.

We will most likely see the new client on Steam a few weeks or so before the actual release if they stick to how they have done it in the past couple of years. I am really hoping that we get a complete client this time, like the SoD one. Mainly hoping that it isn't another UF-like client that is missing a bunch of files and takes extra work to make it a good client.

The new bag size stuff is already in as far as I know and was one of the things keeping the current HoT Live client from being fully implemented. So, that will definitely be one of the bigger issues to resolve on the new client. We will probably have a lot of code to touch to get the larger bag sizes implemented. I am not exactly sure how slots will work with the new bag system, since our current slots just go up by 10 per bag. Once we know how they work, we can probably build a slot converter on the encode/decodes like the Titanium to SoD/SoF/UF ones that already exist.
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