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  #1  
Old 09-01-2011, 10:47 AM
DeimosTK
Fire Beetle
 
Join Date: Aug 2011
Location: OK
Posts: 4
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Is it possible to allow the creation of more than 5 bots, just limited to 5 bots spawned at a time? Or at least have #bot delete fixed?

I created a pretty terrible combination of bots, and it would suck to have to reroll my character.
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  #2  
Old 09-01-2011, 12:32 PM
Melandril
Sarnak
 
Join Date: Jun 2003
Posts: 75
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the 1000p in the shared bank doesn't work. If it really was supposed to be 1k plat, that doesn't seem particularly useful on the server atm The equipment in the GH costs over 500p (meaning one could buy 1 entire piece).

Might be nice if there were starting weapons for bots or a vendor with cheap weapons (or even free no-rent weapons)

I like the concept of being able to summon 5 bots at one time; is that difficult to configure?
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  #3  
Old 09-02-2011, 08:55 AM
bowmaster
Discordant
 
Join Date: Jan 2007
Posts: 300
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how does 1 get into the guild hall?

i click on the doors nothing?
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  #4  
Old 09-03-2011, 02:34 PM
DeimosTK
Fire Beetle
 
Join Date: Aug 2011
Location: OK
Posts: 4
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Hey, this is Phobos, if I could have my bots MonkTKB and MonkTKC deleted, that'd be great. If you need to create the new bots, I'd like BerserkerTK (dwarf male) and WizardTK (high elf female) in their place.

I also didn't find any merchant in the Guild Hall or Lobby that sold armor. Is he only in the Armory guild hall?
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  #5  
Old 09-03-2011, 05:32 PM
DeimosTK
Fire Beetle
 
Join Date: Aug 2011
Location: OK
Posts: 4
Default

Quote:
Originally Posted by DeimosTK View Post
I also didn't find any merchant in the Guild Hall or Lobby that sold armor. Is he only in the Armory guild hall?
Disregard that, in order to see the NPCs in the Guild Hall, you have to zone in normally through the Guild Lobby, not use #zone.

For some reason, the gear sold by the Guildhall merchant is all stackable. Everything can be equipped just fine, I'm just not sure if that was intended.
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  #6  
Old 09-03-2011, 11:07 PM
GurkhaPanzers
Hill Giant
 
Join Date: Aug 2010
Location: Arizona
Posts: 164
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Quote:
Originally Posted by DeimosTK View Post
Disregard that, in order to see the NPCs in the Guild Hall, you have to zone in normally through the Guild Lobby, not use #zone.

For some reason, the gear sold by the Guildhall merchant is all stackable. Everything can be equipped just fine, I'm just not sure if that was intended.
Gear was intended to be stackable and min level set to 1 so it can be used by all. Please noterecommended levels still in place. Idea behind the armor is simply with low server head count (hopefully will change) tradeskill armor would be almost impossible so I put some in so that players can have some more staying power. Basically low head count means small raids etc so i want chars to be a little tougher then otherwise meant.
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  #7  
Old 09-03-2011, 11:10 PM
GurkhaPanzers
Hill Giant
 
Join Date: Aug 2010
Location: Arizona
Posts: 164
Default

I am out of town till Thursday evening. I plan to be on Thursday night to help folks create guilds and fix a few bugs. I need to get #bot delete working. It isnt working even with a 255 gm rating so most likely I will delete bots manually in database upon request until fixed. I will also be looking into how to create a guild creation mob in guildlobby. If anyone has an sql code for this please send it to me or post it.
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