Quote:
Originally Posted by Secrets
I can assist with packet collecting if needed. Just trying to gather all the changes that'll happen with VoA. Maybe a new thread is needed >_>
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Yeah, once VoA development starts, we can get a new thread going for development tracking. I will start one as soon as a new client is available if someone else hasn't already started one. Whoever makes it should have access to edit old posts though, so no normal users, please.
We will most likely see the new client on Steam a few weeks or so before the actual release if they stick to how they have done it in the past couple of years. I am really hoping that we get a complete client this time, like the SoD one. Mainly hoping that it isn't another UF-like client that is missing a bunch of files and takes extra work to make it a good client.
The new bag size stuff is already in as far as I know and was one of the things keeping the current HoT Live client from being fully implemented. So, that will definitely be one of the bigger issues to resolve on the new client. We will probably have a lot of code to touch to get the larger bag sizes implemented. I am not exactly sure how slots will work with the new bag system, since our current slots just go up by 10 per bag. Once we know how they work, we can probably build a slot converter on the encode/decodes like the Titanium to SoD/SoF/UF ones that already exist.