Go Back   EQEmulator Home > EQEmulator Forums > Development > Development::Server Code Submissions

Reply
 
Thread Tools Display Modes
  #1  
Old 09-27-2011, 05:18 AM
joligario's Avatar
joligario
Developer
 
Join Date: Mar 2003
Posts: 1,498
Default

So if I'm reading this argument right, there is perception that a permarooted mob attacks on hatelist and not proximity? So if a tank generates enough hate and steps back, a permarooted mob will ignore proximity and continue to focus on the hatelist top?
Reply With Quote
  #2  
Old 10-15-2011, 06:40 PM
LordRahl13
Fire Beetle
 
Join Date: May 2010
Posts: 3
Default

Quote:
Originally Posted by joligario View Post
So if I'm reading this argument right, there is perception that a permarooted mob attacks on hatelist and not proximity? So if a tank generates enough hate and steps back, a permarooted mob will ignore proximity and continue to focus on the hatelist top?
Not really, if the tank would step out of melee range, and the mob could summon it would. If the tank steps out of range, and it can't summon(either it's been used already or the mob doesn't summon at all) the mob will turn to the next person in range at the top of the hate list. It's not like the mob will keep the tank targeted out of melee range just because he is on top of the aggro list.
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 08:12 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3