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Old 10-02-2011, 10:15 PM
trevius's Avatar
trevius
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Join Date: Aug 2006
Location: USA
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There are a lot of fields that don't show up in the editor yet. Some are more useful than others, but at some point, most (or all) of them would be useful. To keep from having too many fields in the editor, it would be nice if there was a way to set a preference for which fields to display. Maybe a window with check boxes for each field or something so you can pick which ones are needed. This would work out nice so you can keep it really simple for normal edits, but then pop in a few extra fields when they are needed as well. Wouldn't hurt if the order of the fields could be saved as a preference too, but that isn't as important.
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Old 10-05-2011, 05:51 PM
Emmeric
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Join Date: Aug 2011
Posts: 72
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Yeah, I'm not real sure many would appreciate the differences in faces or hair styles/color.

On my server I have some recognizable names from stories or movies and I like to make the NPCs somewhat resemble the names (Titus Pullo did not have green hair).

Most probably don't care.

In any event, I found in the db where the fields are: npc_types table, face, luclin_hairstyle, luclin_haircolor, luclin_eyecolor, luclin_eyecolor2 (1 for each eye?), luclin_beardcolor, and luclin_beard.

I can use these as is, but have to close the table each change and zone to see what my randomly plugged numbers create.

Not sure if there is a #command to reload the selected npc and have the changes immediately apparent. Tried a few and none seemed to do what I wanted. Not sure the effort would be worth it if I'm the only one who cares about hair color
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