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  #1  
Old 10-11-2011, 04:02 AM
lerxst2112
Demi-God
 
Join Date: Aug 2010
Posts: 1,742
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Let's see, the field in question is named attack_speed. You guess whether the variable it's assigned to is attack_speed or PermaHaste...

PermaHaste is calculated in the same function. You can look it up.

You're correct, mobs don't use weapon delay, but I posted the line in case there was confusion about what the 36 was in the line above in comparison to a weapon delay.
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  #2  
Old 10-11-2011, 01:29 PM
Emmeric
Sarnak
 
Join Date: Aug 2011
Posts: 72
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Ok, so the 0 to -50 variable works into those attack_speed calcs to lower the int speed but monks and beastlords get a 200 bonus to overall speed.

Did I wrap my mind around that correctly?
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Old 10-16-2011, 07:07 PM
Emmeric
Sarnak
 
Join Date: Aug 2011
Posts: 72
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Ok, I assume that's a yes.

On another note, another field in the editor is ATK. I take it this is a field for the attack ability of the mob.

Are there parameters for this? My guess is that this is a % addition or reduction to mob accuracy. Do I have that right? Or is this an attack rating, which translates differently?
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  #4  
Old 10-17-2011, 05:29 PM
Emmeric
Sarnak
 
Join Date: Aug 2011
Posts: 72
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After doing a search and finding the archives, it appears that ATK and Accuracy are bonuses and would thus seem to have a range of 0-100.

Testing it out.
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