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  #1  
Old 12-10-2011, 11:08 PM
Kalastrom
Fire Beetle
 
Join Date: May 2011
Posts: 8
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Thank you very much, I had just found the post on that and where it was hiding in the source.

Edit #3 for the night: And now it's barfing with unresolved external symbols:
"public: void __thiscall QueryServConnection::SetConnection(class EmuTCPConnection *)"
(?SetConnection@QueryServConnection@@QAEXPAVEmuTCP Connection@@@Z) referenced in function "public: bool __thiscall Console::Process(void)"
(?Process@Console@@QAE_NXZ) \trunk\EQEmuServer\world\console.obj World

"public: bool __thiscall QueryServConnection::Process(void)"
(?Process@QueryServConnection@@QAE_NXZ) referenced in function _main \trunk\EQEmuServer\world\net.obj World

"public: __thiscall QueryServConnection::QueryServConnection(void)"
(??0QueryServConnection@@QAE@XZ) referenced in function "void __cdecl `dynamic initializer for 'QSLink''(void)" (??__EQSLink@@YAXXZ)
\trunk\EQEmuServer\world\net.obj World


"public: bool __thiscall QueryServConnection::SendPacket(class ServerPacket *)"
(?SendPacket@QueryServConnection@@QAE_NPAVServerPa cket@@@Z) referenced in function "public: bool __thiscall ZoneServer::Process(void)" (?Process@ZoneServer@@QAE_NXZ)
\trunk\EQEmuServer\world\zoneserver.obj World


Odds are world is trying to link to the new queryserver but I was under the impression that wasn't in use yet, plus I can't get it to add properly to my solution, it keeps showing up in the project list as 'ucs' which sucks because I've already go that entry in the list. lol
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  #2  
Old 12-12-2011, 06:08 PM
Kalastrom
Fire Beetle
 
Join Date: May 2011
Posts: 8
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Okay, got the linking errors fixed. I didn't see the new Server10 solution, which I rebuilt all my settings and stuff in. Working fine now.
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  #3  
Old 01-18-2012, 09:10 PM
dark_fusion's Avatar
dark_fusion
Fire Beetle
 
Join Date: Jun 2007
Posts: 18
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Kalastrom, what exactly did you do to fix those linker error messages? I cant seem to get past those.
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