Go Back   EQEmulator Home > EQEmulator Forums > General > General::General Discussion

General::General Discussion General discussion about EverQuest(tm), EQEMu, and related topics.
Do not post support topics here.

Reply
 
Thread Tools Display Modes
  #1  
Old 01-25-2012, 02:02 PM
Tabasco's Avatar
Tabasco
Discordant
 
Join Date: Sep 2009
Posts: 269
Default

I downloaded this right after you published svn and then I got hit hard at work. Sorry to just disappear.

I fired this back up today and got it building under debian testing 64-bit.
The most notable issues were case-sensitivity in filenames and includes, '\' instead of '/' in include paths, and a handful of windows API functions that I moved to SQL or just cobbled together windows.h equivalents.

The one remaining issue appears to be related to 64 bit builds. I looked back at one of my old projects that borrowd PFS code from azone and it looks like we did things similarly. After quite a bit of debugging I started testing my old code again (as it was working in linux32) and it failed as well.

I won't be able to validate this in a 32-bit environment until later, but here's what I have so far.

http://midian.homelinux.net/lanterndiff.txt
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 03:08 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3