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  #25  
Old 02-24-2012, 07:16 AM
Noport
Opcode Ninja
 
Join Date: Mar 2009
Location: San francisco
Posts: 426
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Code:
If you don't have a Ls account please get one or more if needed!
Goto http://www.eqemulator.org/forums/profile.php?do=loginserver
Note: you should see a numbers all numbers xxxxxx wright it down so you can remember them.
Goto peq database account under the users name you'll see Isaccount_Id put in the xxxxxxx numbers from eqemulogin server 
Change veriables in database to Public
Must use EQEmuLoginServer.exe for this to work online.
Look for your Server to be listed at http://www.eqemulator.org/index.php?pageid=serverlist
Login using your client change your eqhost.txt eqemulator.net:5998
put in your lsaccount you just created username and password into client and login so you can see all the other servers on the list and you should see your server. 
you can now connect to your server online.

you said, eqhost points to xx.x.xx.xxx:5998 Should I not be trying this from within my lan? Does it only work from an outside computer?
If it's not broke don't fix it . If your server see a newer clinet it will use port 5999 for them.  
use what ever works out best for you and your family.

eqemu_config.xml

<?xml version="1.0">
<server>
	<world>
		<shortname>Offline</shortname>
		<longname>Everquest Offline</longname>

		<!-- Only specify these two if you really think you need to.  (read: You don't) -->
		<address></address> 
		<localaddress></localaddress>

		<!-- Loginserver information.  Defaults shown -->
		<loginserver>
			<host>eqemulator.net</host>
			<port>5998</port>
			<account></account>
			<password></password>
		</loginserver>

		<!-- Server status.  Default is unlocked -->
		<!--<locked/>-->
		<!-- <unlocked/> -->

		<!-- Sets the ip/port for the tcp connections.  Both zones and console (if enabled).  Defaults are shown -->
		<tcp ip="localhost" port="9000" telnet="disable"/>

		<!-- Sets the shared key used by zone/launcher to connect to world -->
		<key>xxxxxxxxxxxxxxxxxxxxxxx</key>
		
		<!-- Enable and set the port for the HTTP service.  Defaults are shown -->
		<http port="9080" enabled="false" mimefile="mime.types" />
	</world>

	<!-- Chatserver (channels) information.  Defaults shown -->
	<chatserver>
		<host>channels.eqemulator.net</host>
		<port>7778</port>
	</chatserver>

	<!-- Mailserver (in-game mail) information.  Defaults shown -->
	<mailserver>
		<host>channels.eqemulator.net</host>
		<port>7779</port>
	</mailserver>

	<zones>
		<defaultstatus>20</defaultstatus>

		<!-- Sets port range for world to use to auto configure zones -->
		<ports low="7000" high="7100"/>
	</zones>

	<!-- Database configuration, replaces db.ini.  Defaults shown -->
	<database>
		<host>localhost</host>
		<port>3306</port>
		<username>root</username>
		<password>xxxxxxxxxxxxx</password>
		<db>peq</db>
	</database>

	<!-- Launcher Configuration -->
	<launcher>
		<!-- <logprefix>logs/zone-</logprefix> -->
		<!-- <logsuffix>.log</logsuffix> -->
		<!-- <exe>zone.exe or ./zone</exe> -->
		<!-- <timers restart="10000" reterminate="10000"> -->
	</launcher>

	<!-- File locations.  Defaults shown -->
	<files>
		<!-- <spells>spells_us.txt</spells> -->
		<!-- <opcodes>opcodes.conf</opcodes> -->
		<!-- <logsettings>log.ini</logsettings> -->
		<!-- <eqtime>eqtime.cfg</eqtime> -->
	</files>
	<!-- Directory locations.  Defaults shown -->
	<directories>
		<!-- <maps>Maps</maps> -->
		<!-- <quests>quests</quests> -->
		<!-- <plugins>plugins</plugins> -->
	</directories>
</server>
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