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  #1  
Old 03-12-2012, 03:38 PM
Taurinus2
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Join Date: Nov 2009
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You payed 1000USD for a license to software you don't know how to use? How did you get your developer confirmation for it?

If you got it through an unauthorized channel (would seem the case) then I can say with high confidence that you are root-kit'd (by someone other than yourself).
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  #2  
Old 03-12-2012, 03:55 PM
Derision
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Quote:
Originally Posted by Taurinus2 View Post
You payed 1000USD for a license to software you don't know how to use? How did you get your developer confirmation for it?

If you got it through an unauthorized channel (would seem the case) then I can say with high confidence that you are root-kit'd (by someone other than yourself).
I think you are jumping to conclusions. I was referring to the IDA freeware 5.0 version in my post, and it is quite possible PixelEngineer has the free version too.
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  #3  
Old 03-12-2012, 04:45 PM
Taurinus2
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True. I've forgotten that IDA Pro was once freeware. The warning about root kits still stands tho (for all who might read this).

PixelEngineer,

Have you ever considered switching to Qt Creator as an IDE? This would give you a nice IDE on multiple platforms and relieve you of having to maintain a makefile for linux. qmake really is quite capable and Qt Creator can be used even without using Qt libs in your project.

You would still need a compiler on Windows, but you can always use the latest Platform SDK to keep in sync with the compiler technology. You can also install Visual Studio and just use Qt Creator although that would seem a bit overboard when all you need is the compiler (which is what I do, because I use both and I also need the assembler).

mingw is another option (Qt Creator can use this toolchain also).

Just tossing ideas out there.
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  #4  
Old 03-12-2012, 09:37 PM
PixelEngineer
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Join Date: May 2011
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The IDA I was referring to was indeed the freeware version but for others that may have obtained it in other ways, thank you for the warning.

I like the idea of Qt although I am curious as to how much work it would do in translation for this project. I don't mind not using Visual Studio and if there would be something that would compile well on Mac OS (the other OS I want this client on), that would be fantastic. It is funny you mentioned it because two days ago actually, I downloaded the Qt framework and started messing around with it.

Can you list more advantages for making the switch?
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  #5  
Old 03-12-2012, 10:04 PM
Taurinus2
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Join Date: Nov 2009
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Bare in mind that I am only suggesting the Qt Creator IDE and not developing with the libs themselves (although Qt is quite solid - not really suited to your project).

The most profound thing in my mind that stands out is the ability to plug a new toolchain in without much hassle. You just invoke qmake and it can generate a makefile for the new toolchain. This simply cannot be said about Visual Studio.

Having the exact same IDE with the exact same interface on all of your target platforms is a really nice thing to have for productivity. Also, Qt is a standard lib in Debian/KDE distros (and probably more) so you would not face a dependency problem in getting up and running there.

Qt Creator can also use cmake if you wish.

In short, it just jives with cross-platform well.

Browse through the docs for qmake and see what you think.
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  #6  
Old 03-13-2012, 11:55 PM
PixelEngineer
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Join Date: May 2011
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From what I see, I really like this. A cross platform IDE is kind of a dream. I have learned a bit about Xcode but the lack of information about the newest Xcode (4.1) and its working with SDL is a little disheartening. If I choose to go with Qt as my IDE, what are we looking at with additional libraries/dependencies. I don't want the client to have a lot more external DLLs.

Cheers
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  #7  
Old 03-14-2012, 12:18 PM
Taurinus2
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Join Date: Nov 2009
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None. It uses your existing toolchain so your app will have whatever dependencies you had already and nothing more.
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