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Old 03-22-2012, 09:16 PM
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provocating
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Definitely not the only one.
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Old 04-03-2012, 06:44 PM
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cavedude
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I've completed the functionality of quest::buryplayercorpse locally, and so it won't allow for duplicate corpses after my next commit. I don't know when that will be, I am testing several other changes on PEQ atm, and want to get them all committed at the same time. But everything's looking good, so hopefully soon.
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Old 04-03-2012, 10:52 PM
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Quote:
Originally Posted by cavedude View Post
I've completed the functionality of quest::buryplayercorpse locally, and so it won't allow for duplicate corpses after my next commit. I don't know when that will be, I am testing several other changes on PEQ atm, and want to get them all committed at the same time. But everything's looking good, so hopefully soon.
Hero of the day.
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