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  #1  
Old 04-24-2012, 04:08 PM
Noport
Opcode Ninja
 
Join Date: Mar 2009
Location: San francisco
Posts: 426
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I have 0/8 Charaters listed my problem is after i create a charater
It gives me error code i need to know where this opcode 0x1c8c goes
and or a name for it. I'm working on the create a new charater everything
else shows up even tutorial or i can make the server show 51/50 rule.
After i create a charater it says pp=0 (ZERO) pp should be 19568
Note: just for grins i changed Exanshions 19568.

Code:
[Mon Apr 2012]00044:WorldAuthenticate.  I got a message of type 0x4274 (17012).
[Mon Apr 2012]00045:WorldAuthenticate.  I got a message of type 0x5b0b (23307).
[Mon Apr 2012]00046:WorldAuthenticate.  I got a message of type 0x1497 (5271).
[Mon Apr 2012]00047:WorldRPServer message: xxxxxxxxxxxx

[Mon Apr 2012]00048:WorldAuthenticate.  I got a message of type 0x1c8c (7308).<------------
[Mon Apr 2012]00049:Could not open file: RealEstateItemGroups.txt

[Mon Apr 2012]00050:Could not open file: RealEstateCosts.txt

[Mon Apr 2012]00051:Loaded RealEstateCosts.txt, 0 cost elements loaded.

[Mon Apr 2012]00052:Could not open file: RealEstateDefs.txt

[Mon Apr 2012]00053:Could not open file: RealEstateDefs.txt

[Mon Apr 2012]00054:WorldAuthenticate.  I got a message of type 0x655c (25948).
[Mon Apr 2012]00055:WorldAuthenticate.  I got a message of type 0x6fcc (28620).
[Mon Apr 2012]00056:WorldAuthenticate.  I got a message of type 0xb1f (2847).
[Mon Apr 2012]00057:WorldAuthenticate.  I got a message of type 0x3ef9 (16121).
[Mon Apr 2012]00058:WorldAuthenticate.  I got a message of type 0x710e (28942).
[Mon Apr 2012]00059:WorldAuthenticate.  I got a message of type 0x73a8 (29608).
[Mon Apr 2012]00060:WorldAuthenticate.  I got a message of type 0x7e4d (32333).
[Mon Apr 2012]00061:WorldAuthenticate.  I got a message of type 0x7f9e (32670).
[Mon Apr 2012]00062:Check 1x. 0x5e83489d

[Mon Apr 2012]00063:Check 1sa. 0x4de1b0f1

[Mon Apr 2012]00064:Check 1sa. 0x1fc34415

[Mon Apr 2012]00065:WorldAuthenticate.  I got a message of type 0x7930 (31024).
[Mon Apr 2012]00066:WorldAuthenticate.  Access granted.
Code:
[Tue Apr 2012]00233:fatal error in main thread Code = c0000005  ADDR=0x007ec9e3

[Tue Apr 2012]00234:EAX=27ffffd8  EBX=00b6257c  ECX=27ffffd8  EDX=00000016

[Tue Apr 2012]00235:ESI=27ffffd8  EDI=04fffff6  EBP=04fffff7  ESP=00228658

[Tue Apr 2012]00236:Raw Stack
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  #2  
Old 04-26-2012, 03:15 AM
trevius's Avatar
trevius
Developer
 
Join Date: Aug 2006
Location: USA
Posts: 5,946
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Noport, I am not quite sure what you are referring to there. The character creation works fine with the current F2P client fully patched using the current SVN. I assume you are still using some of your own custom code and it is causing issues for you. Without a complete diff of what you are trying to run and are having issues with, it is impossible for us to assist you in troubleshooting your own changes.

If you are seeing changes to how the server shows up in the server list (you mentioned it showing as a 51/50 server), then it sounds like you are messing with something specific to the Login Server to client communication. We have no issues with that part of the client communication that I am aware of. I know there are unidentified fields in the LS structs that deal with showing the server type or player count vs just showing "UP" like Live shows now. Having support for setting those types might be useful, but it is not directly relevant to this VoA development thread.
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  #3  
Old 04-26-2012, 08:00 AM
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provocating
Demi-God
 
Join Date: Nov 2007
Posts: 2,175
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Trevius, we have been keeping with with the SVN weekly so I have gotten some feedback from players.

Many reports of people logging in and immediately dying. People just creating a new character only have a few issues. Players using their higher level characters have also noticed some of their stats are off, one said he could not even move. Not a complaint by any means, just an observation if you were not aware.
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  #4  
Old 04-26-2012, 08:24 AM
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trevius
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Most of what you describe is due to buffs. I am not sure what the issue is with them yet, but I know that removing buffs fixes all of what you just described.
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