Go Back   EQEmulator Home > EQEmulator Forums > Development > Development::Development

Development::Development Forum for development topics and for those interested in EQEMu development. (Not a support forum)

Reply
 
Thread Tools Display Modes
  #1  
Old 08-31-2012, 11:40 PM
Akkadius's Avatar
Akkadius
Administrator
 
Join Date: Feb 2009
Location: MN
Posts: 2,072
Default

Quote:
Originally Posted by Tabasco View Post
Seriously, I love mucking around in here.
I'm finally getting into how nice the quest event updates from several months ago are.

Then you find stuff like this:
Code:
    if(damage < 0)
        damage = 31337;
On the one hand, I loathe bracketless scopes, what is this python? On the other hand, finding cheesy nerd-speak in the code just accentuates the rich history you can find in there.

Many hands have contributed. They've made improvements, made mistakes, and in the midst of it all left signs of their passing. Why scour the ancient ruins of akheva in search of their poorly manufactured secrets when you can study codex of legitimate wonder.

Good work everyone, and thank you.
Must be talking about the global player.pl and global NPC scripts
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 03:00 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3