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  #1  
Old 12-05-2012, 09:32 PM
c0ncrete's Avatar
c0ncrete
Dragon
 
Join Date: Dec 2009
Posts: 719
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probably because i forgot to include the duration parameter in my calls to quest::setglobal();

Code:
quest::setglobal(varname,value,options,duration)
you likely want to use a value of "F".
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  #2  
Old 12-06-2012, 02:52 AM
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trevius
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Location: USA
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Also, make sure that the NPC entry in the npc_types table has qglobal enabled. There is a field setting for that and if it is set to 0 (default), it won't load/read qglobals at all.
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  #3  
Old 07-16-2017, 01:03 PM
Fridgecritter
Hill Giant
 
Join Date: Feb 2008
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This wouldn't work on a stock server setup that already has bots enabled where people can spawn a whole bunch of bots at once, correct? Because all they would have to do is not talk to the NPC and they could spawn all kinds of bots.

So I guess my question is, what needs to be set in order for this quest to work with every character from the start. I have a quest file just like this, but it relies on items being turned in for enabling more bots. I changed it to level based, but I want to know what settings in the database or anywhere else I need to change so that:
  • The default amount of bots a character can spawn is 0 until they talk to the NPC
  • After talking to the NPC it's 1 bot, and so on.
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