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Development::Database/World Building World Building forum, dedicated to the EQEmu MySQL Database. Post partial/complete databases for spawns, items, etc.

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Old 03-05-2013, 09:00 PM
Shiny151
Hill Giant
 
Join Date: Jul 2009
Location: Indianapolis
Posts: 228
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Has anyone noticed if you add defiant based on these scripts you'll sometimes find mobs that are dropping defiant gear that's out of their range? For example, if i only want Elegant Defiant to drop by using this:

Code:
insert into lootdrop values (300007, 'Elegant Defiant');
insert into lootdrop_entries select 300007, id, 1, 1, 2, 0, 127, 1 from items where name like 'Elegant Defiant%' and nodrop = 1; 
insert into loottable_entries select distinct loottable_id, 300007, 1, 4, 1, 1 from npc_types where loottable_id > 0 and level >= 70;
...only mobs equal or higher than level 70 should be dropping this. If I start with a clean database and use the above and then use George's Loot Editor to examine the mobs drop tables in BoT, I see random mobs below level 70 with Elegant gear in their drop tables. How can I prevent this so it stays strictly in range of the mobs level?
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