Go Back   EQEmulator Home > EQEmulator Forums > Support > Support::Windows Servers

Support::Windows Servers Support forum for Windows EQEMu users.

Reply
 
Thread Tools Display Modes
  #1  
Old 03-31-2013, 01:35 AM
Zamthos
Discordant
 
Join Date: Jan 2013
Posts: 284
Default

Weird, just worked. 0.o

Code:
1>------ Build started: Project: ZERO_CHECK, Configuration: Release x64 ------
1>Build started 3/31/2013 1:34:48 AM.
1>InitializeBuildStatus:
1>  Creating "x64\Release\ZERO_CHECK\ZERO_CHECK.unsuccessfulbuild" because "AlwaysCreate" was specified.
1>FinalizeBuildStatus:
1>  Deleting file "x64\Release\ZERO_CHECK\ZERO_CHECK.unsuccessfulbuild".
1>  Touching "x64\Release\ZERO_CHECK\ZERO_CHECK.lastbuildstate".
1>
1>Build succeeded.
1>
1>Time Elapsed 00:00:00.07
2>------ Build started: Project: Common, Configuration: Release x64 ------
2>Build started 3/31/2013 1:34:49 AM.
2>PrepareForBuild:
2>  Creating directory "C:\EQ\Source\4\Bin\Release\".
2>InitializeBuildStatus:
2>  Creating "Common.dir\Release\Common.unsuccessfulbuild" because "AlwaysCreate" was specified.
2>CustomBuild:
2>  All outputs are up-to-date.
2>ClCompile:
2>  All outputs are up-to-date.
2>guilds.obj : warning LNK4221: This object file does not define any previously undefined public symbols, so it will not be used by any link operation that consumes this library
2>  Common.vcxproj -> C:\EQ\Source\4\Bin\Release\Common.lib
2>FinalizeBuildStatus:
2>  Deleting file "Common.dir\Release\Common.unsuccessfulbuild".
2>  Touching "Common.dir\Release\Common.lastbuildstate".
2>
2>Build succeeded.
2>
2>Time Elapsed 00:00:00.64
3>------ Build started: Project: shared_memory, Configuration: Release x64 ------
4>------ Build started: Project: queryserv, Configuration: Release x64 ------
5>------ Build started: Project: eqlaunch, Configuration: Release x64 ------
6>------ Build started: Project: ucs, Configuration: Release x64 ------
3>Build started 3/31/2013 1:34:49 AM.
5>Build started 3/31/2013 1:34:49 AM.
3>InitializeBuildStatus:
3>  Touching "shared_memory.dir\Release\shared_memory.unsuccessfulbuild".
3>CustomBuild:
3>  All outputs are up-to-date.
3>ClCompile:
3>  All outputs are up-to-date.
4>Build started 3/31/2013 1:34:49 AM.
6>Build started 3/31/2013 1:34:49 AM.
6>InitializeBuildStatus:
6>  Creating "ucs.dir\Release\ucs.unsuccessfulbuild" because "AlwaysCreate" was specified.
6>CustomBuild:
6>  All outputs are up-to-date.
6>ClCompile:
6>  All outputs are up-to-date.
5>InitializeBuildStatus:
5>  Creating "eqlaunch.dir\Release\eqlaunch.unsuccessfulbuild" because "AlwaysCreate" was specified.
5>CustomBuild:
5>  All outputs are up-to-date.
4>InitializeBuildStatus:
4>  Touching "queryserv.dir\Release\queryserv.unsuccessfulbuild".
5>ClCompile:
5>  All outputs are up-to-date.
4>CustomBuild:
4>  All outputs are up-to-date.
4>ClCompile:
4>  All outputs are up-to-date.
6>Link:
3>Link:
3>  shared_memory.vcxproj -> C:\EQ\Source\4\Bin\Release\shared_memory.exe
6>  ucs.vcxproj -> C:\EQ\Source\4\Bin\Release\ucs.exe
5>Link:
5>  eqlaunch.vcxproj -> C:\EQ\Source\4\Bin\Release\eqlaunch.exe
3>FinalizeBuildStatus:
3>  Deleting file "shared_memory.dir\Release\shared_memory.unsuccessfulbuild".
3>  Touching "shared_memory.dir\Release\shared_memory.lastbuildstate".
3>
3>Build succeeded.
3>
3>Time Elapsed 00:00:00.98
6>FinalizeBuildStatus:
6>  Deleting file "ucs.dir\Release\ucs.unsuccessfulbuild".
6>  Touching "ucs.dir\Release\ucs.lastbuildstate".
6>
6>Build succeeded.
6>
6>Time Elapsed 00:00:00.87
7>------ Build started: Project: world, Configuration: Release x64 ------
4>Link:
4>  queryserv.vcxproj -> C:\EQ\Source\4\Bin\Release\queryserv.exe
8>------ Build started: Project: zone, Configuration: Release x64 ------
7>Build started 3/31/2013 1:34:50 AM.
7>InitializeBuildStatus:
8>Build started 3/31/2013 1:34:51 AM.
7>  Creating "world.dir\Release\world.unsuccessfulbuild" because "AlwaysCreate" was specified.
7>CustomBuild:
7>  All outputs are up-to-date.
7>ClCompile:
7>  All outputs are up-to-date.
5>FinalizeBuildStatus:
5>  Deleting file "eqlaunch.dir\Release\eqlaunch.unsuccessfulbuild".
5>  Touching "eqlaunch.dir\Release\eqlaunch.lastbuildstate".
5>
5>Build succeeded.
5>
5>Time Elapsed 00:00:01.20
8>InitializeBuildStatus:
8>  Creating "zone.dir\Release\zone.unsuccessfulbuild" because "AlwaysCreate" was specified.
8>CustomBuild:
8>  All outputs are up-to-date.
4>FinalizeBuildStatus:
4>  Deleting file "queryserv.dir\Release\queryserv.unsuccessfulbuild".
4>  Touching "queryserv.dir\Release\queryserv.lastbuildstate".
4>
4>Build succeeded.
4>
4>Time Elapsed 00:00:01.29
8>ClCompile:
8>  All outputs are up-to-date.
7>Link:
7>  world.vcxproj -> C:\EQ\Source\4\Bin\Release\world.exe
7>FinalizeBuildStatus:
7>  Deleting file "world.dir\Release\world.unsuccessfulbuild".
7>  Touching "world.dir\Release\world.lastbuildstate".
7>
7>Build succeeded.
7>
7>Time Elapsed 00:00:01.22
8>Link:
8>  zone.vcxproj -> C:\EQ\Source\4\Bin\Release\zone.exe
8>FinalizeBuildStatus:
8>  Deleting file "zone.dir\Release\zone.unsuccessfulbuild".
8>  Touching "zone.dir\Release\zone.lastbuildstate".
8>
8>Build succeeded.
8>
8>Time Elapsed 00:00:01.85
9>------ Skipped Build: Project: ALL_BUILD, Configuration: Release x64 ------
9>Project not selected to build for this solution configuration 
========== Build: 8 succeeded, 0 failed, 0 up-to-date, 1 skipped ==========
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 10:55 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3