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Old 04-01-2013, 09:40 PM
thepoetwarrior
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Join Date: Aug 2007
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Well, I confirmed the crosszonesignal does work to any player in any zone.

So if the players were not able to invite someone into their instances from another zone, then its because they are not seeing the qglobals for the instance.

Current code to be in same zone name to work due to info being passed in the signal but you can be in your guild instance, then send signal to player in the public zone to join the instance, tested and working.

95% of players have no problem but sometimes there is the random issue that they don't see the qglobal that I can't pin point the problem.

Code is available for looking at.
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Old 04-01-2013, 09:47 PM
Akkadius's Avatar
Akkadius
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Join Date: Feb 2009
Location: MN
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Quote:
Originally Posted by thepoetwarrior View Post
Well, I confirmed the crosszonesignal does work to any player in any zone.

So if the players were not able to invite someone into their instances from another zone, then its because they are not seeing the qglobals for the instance.

Current code to be in same zone name to work due to info being passed in the signal but you can be in your guild instance, then send signal to player in the public zone to join the instance, tested and working.

95% of players have no problem but sometimes there is the random issue that they don't see the qglobal that I can't pin point the problem.

Code is available for looking at.
That goes back to the intermittent issue where a zone doesn't immediately update its qglobal memory for whatever reason.
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