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  #1  
Old 05-08-2013, 03:28 AM
Drakiyth's Avatar
Drakiyth
Dragon
 
Join Date: Apr 2012
Posts: 545
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VARLYNDRIA: ASCENSION - CHANGES (MORE PATHS COULD BE INCLUDED)

After looking at most of the paths over and over again throughout the months I have decided to change some of them
into similar but different versions of themselves with a new name. These paths seemed extremely generic and were getting
difficult to get "into" their design process. Many of these paths will now do some new things and work differently than before.


• Axe Throwers are becoming Marauders


• Star Throwers are becoming Ninjas


• Poisoners are becoming Nightshades


• Snipers are becoming Woodland Archers



More detailed info on these paths will be introduced when I start work on them. I can tell
you this much so far
:


MARAUDER: This path will be a combo of Axe Thrower/Melee and Temporary Pets. The story is they are berserkers who
have been raised by the underground evil societies and are all about ravaging, raping and pillaging and use vicious War
Boars which they grew up with down in the pits to aid them in combat.

NINJA: This path will introduce Ninja Swords that monks can use, have some mystic powers along with star throwing.

NIGHTSHADE: This path will be very similar to the old Poisoner, but will have a strange plant twist since
plants produce poisons. They might even be able to throw deadly man-eating plants at their victims. Think Poison Ivy in
batman meets a rogue.

WOODLAND ARCHER: This will be a ranged/pet class. Woodland Archers will be able to summon a powerful animal companion
that helps them deal damage with archery. This is the closest a ranger can get to a hunter in world of warcraft in Varlyndria.



WWW.VARLYNDRIA.COM
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  #2  
Old 05-08-2013, 06:50 PM
Drakiyth's Avatar
Drakiyth
Dragon
 
Join Date: Apr 2012
Posts: 545
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The Death Penalty has been officially established.

• Players will lose 20 minutes worth of Dedication Points (20 points if OUTSIDE a pvp zone.)
• Players will lose 20 Gladiator Points (If killed inside a pvp zone.)


PVP rules

• When killing a player in a battle zone they will spawn a spirit with 1 hp. This spirit can be killed for up to 20 Gladiator Points. Drop rate = 50% up to 20 total.
• Boxing/Friends fighting with each other on same IP is absolutely 100% not allowed in Battle Zones and we have scripts that will remove your characters instantly if you try it.


There are new path changes coming to monks.


Dragon Apostles are turning into a hybrid of Tiger Disciple and Dragon
Apostle called the Dragon Disciple with some other cool features, making
them the ULTIMATE hand to hand or staff monk.


Tiger Disciples are changing into the Samurai path. Samurai will use
the same Martial Type Swords as Ninjas but will focus more on melee
combat with Bushido powers.
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  #3  
Old 05-08-2013, 07:46 PM
Mariomario
Hill Giant
 
Join Date: Jul 2004
Posts: 143
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You are putting some serious time and consideration into the changes. Everything is looking rather exciting.
__________________
Wrath - Lead Admin and Owner of Enlightened Dark: Ascension

Enlightened Dark: Ascension
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  #4  
Old 05-12-2013, 11:08 PM
Drakiyth's Avatar
Drakiyth
Dragon
 
Join Date: Apr 2012
Posts: 545
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Thank you very much, Mario. This is round 2 in my opinion. The old Varlyndria was my very first server
and now that I have learned a lot more about sql and perl and have had a plethora of help it's time to
show what I really want to do with the Varlyndrian world.


Here are some examples of the system I am using for all 64 paths in Varlyndria: Ascension. I am doing
what I can to make them flavorful and unique from each other, and I strive to bring all of my players
something they can get into that fits their personality. Variety is the spice of life. These paths below
are tested well and ready to go for launch. Check out our website for much more info on other paths
and the server.

NOTE: Pets and Temporary Pets are now scripted (over 160 pets) to scale with their master's charisma.
This includes their spell damage as well.


Varlyndria: Ascension currently does not have an ETA on release. It's done when it's done, as Blizzard Entertainment would say.

www.varlyndria.com





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  #5  
Old 05-13-2013, 01:07 AM
Drakiyth's Avatar
Drakiyth
Dragon
 
Join Date: Apr 2012
Posts: 545
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THIS WAS ACTUALLY Disc CD SLOT = 15 and it can be used along with other Bloodthirster attacks.


BLOODTHIRSTER: DESTRUCTIVE RAGE: 16 SEC CD, ENDURANCE COST 640, (Disc CD Slot = 15)
• SPELL SLOT 1: Spell Triggers Added: Unleash 4 brutal swings of your weapon on a target that deals 420
base damage each. Attacks released this way count as their own entities.
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  #6  
Old 05-13-2013, 09:53 PM
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Drakiyth
Dragon
 
Join Date: Apr 2012
Posts: 545
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Heads up!

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  #7  
Old 05-14-2013, 06:43 AM
satora54
Sarnak
 
Join Date: Jul 2009
Location: Elizabethville
Posts: 58
Default Nice!

Now i'm not sure if i want to play Bloodthirster or Executioner haha
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  #8  
Old 05-14-2013, 08:23 AM
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phorest
Sarnak
 
Join Date: Jul 2007
Posts: 79
Default

This looks incredibly interesting. The massive amount of work that has already gone into this project is obvious, and the effort is valiant, at the least.
My concern is the file download and replacement required to play this new style of EQ. Is there an idea of the learning curve or patch size required to play?
Again, this server idea is truely epic. A blend of customization, vast imagination and plain hard work. A commendable effort, to say the least. So far advanced over the "often advertised custom content" rarely exceeding a few items and a quest or 2..
Very well done.
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