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  #1  
Old 06-05-2013, 11:54 AM
jsr
Hill Giant
 
Join Date: Aug 2008
Location: melbourne
Posts: 187
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from client log;

>[Thu Jun 06 01:48:45 2013]00761:ERROR: Missing or corrupt datafile: Spdat.eff

followed by a big dump of hex and at the bottom a read error.
>[Thu Jun 06 01:48:45 2013]01044:Process was trying to READ invalid data.

No problems with standard globalload.txt

There are a few errors in the global load, I'll go through and clean those out tomorrow to see if it makes a difference.

edit: might be a memory issue, client's hitting 1.8gb which is getting close to 2GB.
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  #2  
Old 01-18-2014, 02:17 AM
TylerBarnes
Sarnak
 
Join Date: Dec 2012
Location: Sunny California
Posts: 62
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I'm still having a bit of an issue with the textures loading.
In classic Toxxulia the kobold look all wonky, the wurms have purple something or other between their teeth and the lycanthopes have red decorative muzzles.
I tried deleting the solrotower but it didn't seem to help at all.
The kobolds in the warrens look fine and the lycanthopes in ToFS look fine
The one I'm using is the one GLGanjika shared on 06-30-2012 in this thread.
The client I'm using is Underfoot/HOT.
I have 8gb on ram. Is that not enough to handle it?
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  #3  
Old 01-26-2015, 01:10 AM
Missneye's Avatar
Missneye
Fire Beetle
 
Join Date: Nov 2014
Posts: 21
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Quote:
Originally Posted by TylerBarnes View Post
I'm still having a bit of an issue with the textures loading.
In classic Toxxulia the kobold look all wonky, the wurms have purple something or other between their teeth and the lycanthopes have red decorative muzzles.
I tried deleting the solrotower but it didn't seem to help at all.
The kobolds in the warrens look fine and the lycanthopes in ToFS look fine
The one I'm using is the one GLGanjika shared on 06-30-2012 in this thread.
The client I'm using is Underfoot/HOT.
I have 8gb on ram. Is that not enough to handle it?
8GB of RAM is enough for almost anything you could possibly need on a PC, at least for now. It is WAY more than enough for EQ. Make sure you deleted the solrotower AND potorment files and do anything else suggested in this thread.

GLGanjika's post was purely for OBJECTS, though. It didn't do anything to NPC models. I'm using SoF and the only issue I'm having is with the standard kobolds reproducing with the kobolds from Velk's, making a hideously deformed white/brown/gray kobold in a few zones.

Use Kayen's GlobalLoad (removing solrotower and such) for the NPCs and you should be good to go.
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  #4  
Old 01-27-2015, 10:31 PM
jsr
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Join Date: Aug 2008
Location: melbourne
Posts: 187
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Not sure about recent clients, but older ones will crash if the process goes over 4GB (possibly even 2)
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  #5  
Old 02-05-2015, 10:36 AM
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chrsschb
Dragon
 
Join Date: Nov 2008
Location: GA
Posts: 904
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Quote:
Originally Posted by Missneye View Post
8GB of RAM is enough for almost anything you could possibly need on a PC, at least for now. It is WAY more than enough for EQ. Make sure you deleted the solrotower AND potorment files and do anything else suggested in this thread.

GLGanjika's post was purely for OBJECTS, though. It didn't do anything to NPC models. I'm using SoF and the only issue I'm having is with the standard kobolds reproducing with the kobolds from Velk's, making a hideously deformed white/brown/gray kobold in a few zones.

Use Kayen's GlobalLoad (removing solrotower and such) for the NPCs and you should be good to go.
I get the multi-race kobolds with UF too.
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  #6  
Old 02-05-2015, 10:46 AM
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provocating
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Join Date: Nov 2007
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Quote:
Originally Posted by chrsschb View Post
I get the multi-race kobolds with UF too.
Venkman: Human sacrifice! Dogs and cats, living together! Mass hysteria!
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